Bires

Bires

Joined Member # 2439162
10 Posts 22 Replies 14,157 Reputation

[quote who="GooglyBoogly" reply="1" id="2494930"]The results of the combat seem to suggest that the dreadlord attacked your fleet. Since both fleets were to be destroyed that round, the tie rule came into play, which says that in the event of a tie the attacker survives with one hp. If you had done the attacking, the dreadlord would have lost, and you would have one ship left at 1hp. [/quote] I DID attack. It didn't mat

18 Replies 70,078 Views

So I'm playing a sandbox, metaverse game and the dread lord pop up. I build a fleet or two, and off I go to hunt them down...only problem is I can't. No matter what I throw at them (or how buff my stations are) they win. Why? [URL=http://img260.imageshack.us/i/tmpxw.png/][IMG]http://img260.imageshack.us/img260/4608/tmpxw.png[/IMG][/URL]

18 Replies 70,078 Views

Still down. Gave me time to play Demigod... ...which also sucks. I'm done with impulse-based / network-based Stardock games.

105 Replies 369,514 Views

Good points, Snark. I have loved Stardock in the past and have supported Impulse whenever I can, but if we are really to choose Impulse over Steam, Direct2Drive, and Gamersgate, we need to be assured that Stardock sees things LONG TERM. It's tough to justify buying a game that looks like it won't be supported years down the line. Demigod is a good example. Should we buy a game that is effectually online-multiplayer only if we don't have assurances that it will be a

105 Replies 369,514 Views

[quote who="CariElf" reply="1" id="1971081"]You might be able to force it by setting DisplayHeight = 600 in the Prefs.ini file, but if your driver can't handle it, it won't size correctly and your mouse clicks will all be in the wrong place.[/quote] Your intellect is a shining beakon of light! Thanks. The error still comes up and the menus/settings screeen is a little odd, but the gaming window is just a hair squished.

2 Replies 7,920 Views

It would make my eon to be able to play TA on my new netbook. It should be able to handle it, GPU/CPU-wise, but the screen is limitted to 1024x600. Anyone out there that has an idea on how to get the game to scale?

2 Replies 7,920 Views