gstorrow

gstorrow

Joined Member # 2423735
0 Posts 16 Replies 48 Reputation

Thanks for the update. I still have great difficulty understand when / if wandering monsters are going to attack my cities. My current game my only army in the early/mid game spent most of its time moving from 1 city to the next to defend it against wandering monsters. The problem was my army wasn't strong enough to take them on own needed militia's help so couldn't attack them.

104 Replies 189,663 Views

Tuidjy , Well most buildings are pretty obviously which ones to build or not. I think the 1 per faction and 1 per world "wonders" I am unsure which ones are best. I think the great mill is very good. I would be interested to hear your opinions on them. ;)

94 Replies 841,728 Views

[quote who="Tuidjy" reply="77" id="3293758"] If you are playing Altar, it's a no-brainer to train two of your henchmen as governors. One for boosting your cities, and one for laying roads in your quest looping grounds. .[/quote] One for laying roads how does a governor do that?

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Thanks Tuidjy. How would I make a governor champion. All the champions are lvl 5 or higher apart from the sovereign and your first one. What level do you get to choose game/defender/governor/etc ? Apart from 4. Surely at that higher level you wouldn't want to be keeping him as a governor. All of the hired champions in my current game are not governor champions. Therefore with your fortress and consulates which you want a high pop in a medium length of time i

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Is there any growth buildings for conclave and fortresses. As they grow incredibly slowly when you can't build well/inn/festival? I have a largish empire and am only getting around 1.5 ish growth on all of them from faction prestige is there anyway round this?

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I cast regeneration on a couple of troops and my sovereign. How can I dispel it now they are all healed and I don't want to waste my mana.

29 Replies 303,948 Views