Same as Qwell01, most of my group are not "fast" players, and not in a comparative way (may be after 25 years of play all sorts of games we are getting too old for that [e digicons]:*[/e] ). For many RTS games, we also enjoy building a huge and well organized base (best achieved in SupCom series) and a balanced approach to attack/defense. I'm glad that here comes the game that gives SupCom a new life, but I'd like to see more options to suit different play styles. I played CoH but di
Emp X
I used multiplicity for 12 month and had no issues. Recently bought Sonos wireless audio system, since I had problem that the 2nd computer freeze up that has to use force shut down. I have tried to change the computer connection to lane (2 computer connected to the same router), which seems reduced the frequency of freeze but still has problem. Anyone else use both Multiplicity and Sonos?
is there a way to make to return to 1.03 ourselves? I should have turned the auto update off! Just start to build up some trust with steam and this happens....
same here, what's happening?
The mod sounds great. another thought, like in Galactic civilization 2, there are so many research options that you will almost never be able to finish them all in a single game. May be should make is to happen in Sins as well. Make the max level of the research subject even more, like 10 + levels for each singe upgrades, so for someone likes a bigger game, the larger maps can be an epic campaign, giving you more incentive to occupy more planets to generate more resource for the upgrades, and yo
If I can choose, It would more important to name a fleet then name each single ship and much easier if in a big mod with more capital ships.
thanks for the explanations. looks everyone is keeping an eye on this topic, I've got the reply in less then 3 minutes. ;) ;)
[quote] I'll post the text versions of the files up on my personal site to get you guys going (now that v1.02 is out). They'll be up sometime tonight. [/quote] by the way, when you say the text file, can .txt files replace .entity files in the game for the mods to work? thanks
I know we change the name of a capital ship or planet, is there a way to name a fleet?
thank you, thank you, thank you!
[quote] I'll post the text versions of the files up on my personal site to get you guys going (now that v1.02 is out). They'll be up sometime tonight. [/quote] That's great. Could you kindly tell me where to find your personal site please. I couldn't find any where on the forum. thanks
looks like we have to wait another week. this weekend is just wasted. I was checking the site frequently in a hope that the modding tools will be released, so much disappointment.
I've just got the 1.02 update, it's time for the new tools now. ;)