Caydr

Caydr

Joined Member # 2416394
29 Posts 154 Replies 11,200 Reputation

I'd like the ability to turn off unit order acknowledgments, those annoy me to no end and most games allow you to turn them off. I had to just turn off dialogue entirely so I don't know what else I might be missing out on.

1,040 Replies 558,037 Views

[quote] trying to incorporate this into my own personal mod. May i know which files you edited and exactly what you did? thanks [/quote] Check the modified dates.

20 Replies 16,419 Views

I agree with other posters about turrets being kinda lacking right now. I think what they really need is just more range and maybe a SMALL boost to their damage. They're all about overlapping fire, but right now it's difficult to get more than 3 or so to have overlapping arcs without spreading your defenses too thin. In my opinion, you guys need to brainstorm and figure out more distinct and well-defined roles for turrets and fighter bases. As it is right now, they accomplish the same thing.

1,040 Replies 558,037 Views

I haven't patched yet (no internet connection on my other computer at the moment) so maybe this is no longer relevant, but it bothered me so much I thought I should post about it anyway. In the post-game stats of a recent game which lasted just over 10 hours, involving 7 AIs (me +2 medium vs 4 medium vs 1 on hard), I was surprised to find that none of the computers had built even a single trade station. They had also built only a handful of refineries among them. Myself, I made more m

1,040 Replies 558,037 Views

Hi, I'd like to add a suggestion I've found very helpful when I'm playing. I found pirates very deadly in the first game I played, but soon learned how to deal with them. On your planet, build emergency infrastructure. Around your planet, built 6 fighter bases in a hexagonal pattern. A little beyond those, built 6 turrets, again in the same hex pattern. Build only bombers in 3 of the platforms, and 1 fighter/1 bomber in the remaining 3. You're now immune to any size of pirate raid,

85 Replies 104,302 Views