If the AI starts escorting transports, then the Dread Lords campaign scenarios need some nerfing. That's a big 10-4. Also, they don't handle photon torps very well. At least in my campaign. That's what turned the tide for me. I was researching and researching, finally rea
dennisb55
That's how I won the campaign. Just create a Hawkeye (long sensors) and an intercepter (fast, 1 lazer) and just kill their transports. Keeps the DL from growing and you can build up.
Dang man, there's too much of an age variance here. I don't have a clue what WolVenOne said.
I too would like this changed. When playing zoomed out, you don't know what ship is active and I've accidently moved the wrong ones. The next button is good for cycling through ships. Maybe the next button can be colored green if there are still ships with movement. But then you'd have to set any ships you don't want moved to guard or sentry for the button to turn off....as I've seen in other games.
Hello....it's a strategy game. If you want tactical, go to hps.com or battlefront.com. It takes long enough now to play, think how much more time it would take to do all the skirmishes and a large fleet battle!!!