Frogboy, Are the new demigods female? Seeing that currently there's only 2 I think it would more than fair.
Syvere
[quote who="Frogboy" reply="1" id="2309777"]There's nothing for you to apologize for. All you did is wake me up to the reality of the Demigod community - it's toxic. No matter what we do for the game post release, it'll never be enough. I think that's clear. No matter what we do or what we get GPG to do the best we'll ever get from the Demigod community is "well it should have had to begin with" with the typical response being "Well that's nice but what
[quote who="Shadow_Avenger" reply="10" id="2267889"]Um, I thought this thread was about 2 new female Demigods? [/quote] Seriously speaking I doubt I'm the only one who thinks those two new DGs should be females and assassins. But I like how this thread turned out. Little humour is only a good thing!
Dear SD&GPG, I want to see new female demigods to balance all the male sausage in this game. I want to be able to jiggle...um, I mean juggle through as an assassin as there are no female assassin types currently which makes me a sad panda. Give us some female assassins!
Oh, I see. Thanks for the replies. I guess we'll buy it at a bit higher price then. Stardock bought copies are still Collector's Editions though, right? What about the demo? Any eta on that? Or would you guys know some good gameplay video that would give a good view on how the game plays.
Hi, I'm planning on buying Demigod Collector's Edition for me and 2 of my friends and would like to get a couple of those 50% off coupons if someone has spares or doesn't need them (they are usable for CE in Stardock's store, right?). I hope this is allowed to request here. Please delete this thread if it's not.
I've been looking forward to this game, but it seems that the only female demigod is the Queen of Thorns who's a general type it seems. Will there be a female demigod that is assassin type or are we left with 1 female general and 8 male demigods?
I have been experiencing the same issue. It's not SP1 however. It's your GFX drivers. Namely the new 174.16 driver set. They're highly unstable in Sins and will cause your computer to hardlock. EDIT: SP1 for Vista has been released btw, it's just not available to all users yet. It can be downloaded from Windows Update with a slight registry modification for example.
What about Europeans? :'(
[quote] Tangent question: A friend of mine told me that you can't colonize worlds inside someone else's culture. Is that true? If so, can I use culture as area-denial, by flooding my enemy's space with my culture and then destroying his colonies? [/quote] Yes you can. The enemy can't capture planets if you have strong culture over it.
[quote] The following is mostly addressed to Syvere, but it goes for all the anti-option people on this thread. Just to clarify my position here: I am not a twitch gamer. I'm still learning the game, but once I venture out into multiplayer I plan on playing mostly on normal. I do not enjoy fast games myself. I just think the option should be there for people that do. Options are good by definition. I really do not understand the amount of opposition that's building t
[quote]This means that once you learn the game and UI, on small maps, you sit there waiting for the game to make your moves. [/quote] I'd agree if this were the case. So far in MP there hasn't been a single dull moment in the game especially if you are specifically trying to wrap thing up quickly. (I play all my games in normal speed) Nowadays a in a medium sized map my games usually take 1-3 hours, which I still think is -very- manageable. You can wrap thin
[quote]I let loose the "personal attacks" because I honestly thought i'd have an aneurysm if I didn't get it out of my system. You are a perfect example of ignorance, arrogance, and elitism. I figure I might as well stop the logical argument since you clearly don't listen to logic when you don't want to, and i've already made my point. Anybody with any level-headedness or even-handedness or even TOLERANCE agrees with me. Go suck an egg, cod-bucket. [/quote]
[quote] We're not the ones coming to the forums whining and complaining about the game, you are. And by you I mean all who want the higher speed settings. Well no. There are people complaining that it's not slow enough. [/quote] True that. I'd edit that part if I could. Though the ones wanting a slower gameplay seem to be playing SP for the most part. And the game speed for single player can be easily
[quote] @Syvere: So you're the gaming equivalent of a grumpy old man. Wonderful. I suppose "pyscho niche-gamer forumite" could be interpreted as a personal attack, but it came at the end of a trail of valid points. Your response merely dismissed him as "halokiddie" which is highly unlikely to be true and of questionable relevance. You're a textbook example of the PC gamer who thinks that anyone with different tastes that yourself is a complete and utter moron, despite blatant
[quote]Syvere, you started with a slippery slope fallacy and then made an ad hominem attack in retalation for kingberk's completely valid retort. I'm not even going to dignify that with a response. [/quote] So you think it's ok for kingberk's to do personal attacks just as long it fits your opinions. Right-o... I've been around the gaming scene for the better part of 20 years, I know what I'm talking about. BioShock, Oblivion and countless of other games are
[quote] 5.The Dev's have stated they are producing both a "slower" and "faster" option. [/quote] Not true. They have only stated they are -considering- this. [quote] Oh boo hoo. You have a chip on your shoulder about normal RTS gamers and you want to show it off by trying to deny them their chance to have fun. The reality is, including a faster option wouldn't effect the "Normal" and "Slow" players at all, it'd just divert some of the "Fast" players t
[quote]To me the problem is that, let's say there's a 'DUR DUR' option for uber-fast speed. This gets around, sales skyrocket, and now the game is clogged with these players, to the point where the people of whom the game was intended for are pretty much drowned out by the balance demands of the 'DUR DUR' option crowd. Yes, options are great, but you have to consider what changing the game too much, even gradually, in a certain direction would do. [/quote] M
[quote]Oh boo hoo. You have a chip on your shoulder about normal RTS gamers and you want to show it off by trying to deny them their chance to have fun. The reality is, including a faster option wouldn't effect the "Normal" and "Slow" players at all, it'd just divert some of the "Fast" players to "Very Fast". Your attitude is completely uncalled for and completely illogical. If IC wants success (and expansions and sequels) they should keep all gamers in mind, and if they can cater to more people
[quote] Why doesn't Ironclad just add a "fastest" speed? Seems like that would serve a lot of people with a nominal amount of work. Yep, thats what many people are asking for. Additional "faster" speeds. They are not asking to change how Normal works, or anything else.. So it's difficult to understand why some people are so viciously against it, saying that it will "Change the game and make it
[quote] It actually wouldn't take that much at all. All it takes is for each player to save the state of the universe when they exit or hit the save button, which I think it does already. Then it's just a matter of who ever is hosting the game, giving that saved universe to all the players joining so they have the copy that the host wants to use. I can't see how that would be that difficult... [/quote] Well to fully implement thi
That'd be really great, but hard to actually implement all that to the game. I don't see this happening in the patches at lesást (if ever).
True, I also felt a bit tired when I played till 6am yesterday.
[quote] what is SotS [/quote] Sword of the Stars, another 4X game.
[quote] actually it is a real time strategy - the other RTSs out there are RTT (tactical). Find some mates to play with and save the game to continue on another night. [/quote] Yeah, I know hence I said "in a traditional sense" ;)