Yes this should be in v1.1 !!!
unreal_ed
It would be neat to have anamolies appear and disappear over time, rather than just adding them all at the beginning and it being a race to get them all. I definitely agree. Or at least make an option for it.
V1.1 should have the ability to make ship switch styles more easily. To do that maybe hardpoints could be numbered so that when you create a ship the ship configuration file would know how to reproduce a ship in another style decently. Example: I put an Ion drive on the back of my terran cargo hull, that hardpoint would be called "hardpoint #12" (not visible in the shipyard of course) and so when I load that ship design with a Drengin cargo hull ,the Ion Drive would be placed o
The app should have a Galactic wonder / trade good / super project button and Ship components should have multiple size that would depend on your Miniaturization skill.
As always, you did it. Another greatly appreciated update to a great small app.
I did NOT click submit 3 times! and I can't EDIT my 2nd post....
Delete the file sig.bin from C:\Program Files\Stardock\TotalGaming\GalCiv2 and relaunch the game. It will ask for your e-mail and serial number again to reactivate. Let me know if that works. YES!! IT WORKS! thanks to you and Stardock as well since they sent me a mail tellig me the same thing. So if a
Delete the file sig.bin from C:\Program Files\Stardock\TotalGaming\GalCiv2 and relaunch the game. It will ask for your e-mail and serial number again to reactivate. Let me know if that works. YES!! IT WORKS! thanks to you and Stardock as well since they sent me a mail tellig me the same thing. So if a
Sooo... can we expect an update for the manual in v1.1????
re-bumping... im waiting for someone at Stardock to respond to this.
YES! keep up the good work indeed! maybe someone at stardock WILL tell you where those images are (after all this thread is a sticky). For the colored background, maybe optional??? and for the tree view (which is great) you could add some little icons on each square (if it is going to look like the tech tree in the game) that would symbolize that a new improvement, module, or ship part is available when this is researched. (o
now have 2 tickets waiting for this... the first one being FAR older than 2 business days: Ticket ID: OLO-536776 Subject: Validated but.... Department: Support - General Priority: Received Status: Open Ticket ID: NYZ-542692 Subject: My registration information. Department: Support - General Priority: Received Status: Open I am still waiting for an answer
What could be next for Galactopedia? Maybe a fleet battle simulator but that would derive from it's original point. Also maybe the same Shipyard that's incorporated in the game (though that would be a lot of work and the app would be bigger than the actual 68Kb) and could be used to make easier screenshots of your ships. Also if the techs could be organizable (in the list and description) by color and the background o
Sry wrong thread...(multi tabs)
unreal_ed - I do not have any registration information for you yet so please send me an email with your email address and serial number. What's your e-mail address? where should I send it? For now I'll send the info to support@stardock.com . If it's something else plz post the address here.
Ok thanks.
I played only 2 games on GalCiv 2 so far and I think it too weird to be normal so maybe its a bug. I choose number of planets: abundant and number of habitable planets: abundant and out of 51 planets, only 13 planets are above 0 (including homeworlds and I didn't explore all the map yet). I'm currently playing a Large map and the one before (that I finished) was a medium one with the same settings and the "class 0"/"above class0" ratio was about the s
the upgrade button... maybe? its in the shipyard.... allows you to change a ship to your liking.
bumping as no one has read this....
Plz at least tell us if you'r working on it. By the way I reverted back to 1.0X.009 and the game works just fine. If I go back to 1.0X.010 the same error appears : "the product appears to be validated but the serial number or the machine SID don't match"
Ok, I have 1.01X.010 and I read the manual that you can chosse from when launching the GalCiv2 Launcher. It gotta be the same one as the beta because as far as I have seen , there is NO destabilization... This is of course just one thing but seeing that you talk about a feature that doesn't exist in the game, I'm thinking it should be checked again and updated... Also if you could bring back the "custom playlist" option that was in GalCiv 1, it would be awesome. <img src="smiles/Wink.gi
sry, i double posted... That was before 1.0X.010 by the way, I can't play the game since so I don't know how it is now.
I have seen something alike this bug. In the planet/ship list, when I scrolled down the text would be going up but i'd actually end up lower than where I started. So in reality its not THAT much of a big deal but when you scroll down, see it go UP, and it actually went DOWN you get confused.
Thanks so much for this program! love it! I was about to ask if they could add improvements but hey, its done already! Now what we need though is to be able to see what improvements, ships, modules, bonus, etc a Tech can give us. A link to that improvement, ship, module, etc would also be greatly appreciated. Now if research could actually show what bonus, modules, improvements etc it gives you would be nice. Also if those improvements, bonus, etc could be links to that article i
plz don't forget this thread!