Lucky_Jack

Lucky_Jack

Joined Member # 180465
219 Posts 1,512 Replies 1,866 Reputation

I seem to be the only one getting crashes, if what I see on the forum is any indication. Am I the only one trying everything out? A ship autopiloted to a planet and autocolonized it. I canceled the colonization and got a CTD. ----- SE report ---------------- Stardock SmartException Logging Information ------------------------------------------- OS Version : Windows XP Video Card : Intel(R) 82865G Graphics Controller Application Excep

1 Replies 1,978 Views

This was on a game I had reloaded from an autosave after a fresh start of GC2. My autosave interval is set at three, so this happened on the third turn after reloading. I don't know if the autosave is involved here or not. I had hit "next" and the autosave window showed, then it crashed. Debug file and SE report have been sent to Scott and Cari. ---- SE report ---------- Stardock SmartException Logging Information ----------------------

0 Replies 1,597 Views

That has only been available for about 6 months.. before that my screen and graphic card max resolution was only 1600*1200 . It was about two graphic card drivers ago that it got updated. Sounds like the driver has a bug. Can this particular hardware's capability be changed by a driver? I think not.

10 Replies 9,445 Views

Zippo342, in order to understand influence in GC1 I think you really have to play the game, or at the very least, read the documentation on Stardock's site. Here is a simplification of how it works in GC1: Influence in GC1 is a sector by sector thing. Each planet you have in a sector increases your influence in that sector, and fractionally in adjacent sectors. Influence from a planet is affected by some other factors, such as 1). a solar system ha

10 Replies 9,774 Views

but SD has told us that they welcome UI suggestions in this beta. Just don't expect them to happen. Yes, don't "expect" them, but with Stardock there is hope. In GC1 many ideas from the testers were implemented. The biggest most important one, space stations and the constructors it took to build them, came from a sugg

7 Replies 6,838 Views

At this level of the game (0.12) it is quite obvious that morale and economy are not in yet. You can set your taxation and spending to 100% and suffer no consequence. The result is that you always have a positive cash flow and never run out of funds. Once Morale and economy get added I expect we will see a big difference. So using those very low PQ planets is not really needed (yet?).

16 Replies 12,350 Views

In post #2 Monitor Max Resolution: 1600,1280 Can that be correct? I didn't know there was a screen or display card that could display more than 1200 pixels vertically. The max on my display is 1600*1200.

10 Replies 9,445 Views

On GC1 it does not let you rename a ship via modification. I suspect they tried to solve that problem on GC2, where you can hit the end key and backspace or reposition as you like to change the parts you want to change (which, IMO is better than with GC1). But if you don't hit the end key or home key, I agree with you that it should delete the default text and expect you to enter the entire new text.

2 Replies 3,085 Views

Exactly my point, Martin. In GC1 a ship with 0 attack could not attack, but any ship that attacks it is exposed to some defensive damage. In my mind anyone that builds ships that can be attacked without inflicting at least some retaliatory damage is crazy. It seems to me that something can be done with the different weapons in GC2 that can cause some damage to the attacker. For instance, energy from energy weapons could be reflected back, missiles could be

20 Replies 34,061 Views

This one just happened to me, after having reloaded several previous games successfully. BTW, it happens with both the autosave and the previous autosave. Scott and Cari, Would it be of use to you if I send you my saved game?

9 Replies 9,170 Views

My survey ship reached an anomaly, the window opened, I pressed the "done" button, and I got a CTD. I sent the SE report and debug file to Scott. ---SE report ----------- tardock SmartException Logging Information ------------------------------------------- OS Version : Windows XP Video Card : Intel(R) 82865G Graphics Controller Application Exception code: C0000005 ACCESS_VIOLATION Crash Addr: 00435C14 01:00034C14 C:\M

0 Replies 1,555 Views

Is it possible the game is not removing the ships of races that have been conquered or have surrendered to another race? I have had some ships I could not click on or display their ownership or type by moving my cursor over them.

27 Replies 19,771 Views

Try this. Click end turn until a drop down starts dropping down the left side of the screen and double click a colony you own as quickly as you can react to seeing the drop down start. Then, when you click the done button on the planet view, notice where the drop down is. On mine, it is still sitting where I interrupted its descent. Then, on the next turn, it jumps to where it should be.

1 Replies 2,820 Views

I don't care much for MP, so it is very important to me that GC2 works well as a single player game. I think adding MP should always be a secondary consideration to how well the game works in single player mode. If you really think about it, if the game works well only in MP mode, the game isn't realy much. But if a game works real well in single player mode, then playing the same game in MP mode has to be that much better. Another thought. How abo

22 Replies 13,487 Views

on of the other ideas of mine was that stargate technolodgy should be on the tech tree. If you look at the story line preceding game start, the humans got stargate technology from one of the other races. GC1 has a very nice startup moviie cut that tells about it.

10 Replies 15,020 Views

With a fresh start of GC2 I reloaded a game from the autosave file. After enough turns to create a new autosave (I have autosaves set at 3 turns) the game crashed. The autosave window was still on top when the crash happened, but I don't think that is sufficient reason to suspect the autosave code. I have sent the SE report, debug file, and my prefs.ini file to Scott. --------SE report--------- Stardock SmartException Logging Information ---------

0 Replies 1,694 Views

Maybe because the planet isn't your influence zone (on the planet location, the planet has a greater influence than your, but not on surrounding space),but all space arround is in your influence zone Actually, the entire space in the solar system is marked as being in the other race's influence zone, even though I own

11 Replies 7,047 Views

Yes. I would also like the ship drop downs to take me to the spaceport screen instead of the planet screen when it is left clicked. Since I don't know what is in the plan, I was assuming that was something that would happen in a future beta level.

13 Replies 7,179 Views

Mine is a "Intel(R) 82865G Graphics Controller". So it is a couple of years old. I don't think I will be upgrading for another 2-3 years.

11 Replies 9,630 Views

Query: How does the defender do damage to the attacker? Seriously, this is a good question. I can see how it is done if the defender has weapons (calculations above done with parties reversed), but what about, say, a transport with no weapons, just good armor, shields, ECM, and other defensive devices? Splash dam

20 Replies 34,061 Views