How to for WindowFX shadows?

Is there a guide anywhere on how to make shadows for WindowFX? I have looked through the OD documentation (but may have missed it). I have looked in the folders of shadows I have, but don't know what the .wbd or .wfs files are or what they do. Any pointers would be appreciated.
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Reply #1 Top
Anybody? Anybody?

*BlueDev taps the mic and shamelessly bumps the thread*
Reply #2 Top
I haven't had a chance to try this yet... Link

But it might come in handy.

You could also ask him at his site.
Reply #3 Top
actually, the shadows are just bitmaps I believe, one for top bottom left and right, and the 'special' files are generated by windowfx automatically for it's own use.

I'll check when I get home (at uni now). I haven;t made any shadows but there are a few in the library and more at aquasoft website library i think. Those authors will be your best bet, but I'll still have a look.
Reply #4 Top
Thanks Skarn. I knew they were bitmaps for the shadows, but didn't know if there was something else I needed to do, or just make those, drop them in a folder in the WindowFX directory and then fire it up.
Reply #5 Top
OK I checked. The only file you may need to include with the .bmp is the .wfs file. Open one from another shadow set you have with notepad and have a look at it. It contains some ini type values etc.

I suspect this file needs to be edited to match your shadow bitmaps in some way.

The other files *.WBD's appear after a shadow has been applied and are auto generated by windowfx.

The wfs file seems to be fairly straight forward, with a section for each of the shadow edges you are making, the positions of the shadows (offsets) and whether they are tiled or not. The last section seems to be a basic settings area for the default opacity etc of the shadows.

The name that shows in the shadows drop down box in windowfx control panel I would guess is made from the name of the .wfs file. so BLAH.wfs will make BLAH shadows appear in the control panel.

hope this helps
Reply #6 Top
Great Skarn. That confirms some of the things I had guessed at. Thanks so much.