Is Windows FX Any Good?

I seem to remember it have performance issues...so to those you use it, is it worth the download?
3,427 views 10 replies
Reply #1 Top
Depends on what you are using it for. It can do some pretty cool things with icons on your desktop as well as creating tiles of minimized windows. If you are experiencing performance issues turn off some of the animations and transition effects. I'd say it's worth the download
Reply #2 Top
Not in my opinion I'm afraid.
Reply #3 Top
I have played with it a little, but for eyecandy value, I think it eats up too many resources....I haven't used it in a while so this may have changed. If it wasn't part of ObjectDesktop, I personally wouldn't buy it.
Reply #4 Top
I like it and use it semi-regularly simply for shadows and to tile windows. I don't dig all the transitions, they do nothing for me. I wouldn't get it alone, but as part of Object Desktop it is great. When I use it it rarely eats up more than 1-1.5 megs of RAM (less than Yz shadow for shadows by a couple of megs) so it is decent in that respect. But like I said, all I am doing is shadows and the ability to tile windows.
Reply #5 Top
I love fx and would miss the transitions and transparency if I didn't have it. But I wouldn't buy it as a stand alone. it's one of those programs that works best with the other parts of Object Desktop.
Reply #6 Top
I use WindowFX daily. It's great if you have a high-end video card, preferably by ATI, and a decent computer. Otherwise you're going to have performance issues as your CPU tries to compensate for what your video card can't handle.
Reply #8 Top
I'd say you've got a good chance at running it. There's quite a few things you can enable or disable until it's working for you.
Reply #9 Top
How would an Nvidia GforceFX 5200 (128 meg) card handle?


I have the same card and haven't had any problems. I only using it for the shadows though.
Reply #10 Top
Otherwise you're going to have performance issues as your CPU tries to compensate for what your video card can't handle.


Not to sure of that, consider a CPU is measured in gHtz and a GPU is measured in tFlops... Probably more to do with how each handles the rendering and API's.... ????


mmm, but, whatever the details are, one is compensating for the others failing for sure hehe hiya Mike! happy xmas, happy 05 and STAY WARM !!!


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