Deficiencies of Diplomatic System

Hi everybody,

I haven't read every post before so I don't know whether these issues were brought up already, but I find that the diplomatic system lacks some basic features:

1. You can't demand anything (although the AI can demand something from you, e. g. "Remove your starbase").

2. AI should only show things on the trade screen that they are willing to trade (the more, the better the relation to you or the bigger the need). At the moment you can use the screen to spy on your opponents ...

3. There is no possibility to see where planets, starbases, ships etc. are positioned in the trade screen. There should be some kind of minimap where the trade object is shown when you click on it.

Greetings,

lyssailcor

7,406 views 2 replies
Reply #1 Top

You can demand things from the AI.

 

The problem is that you have to be so much stronger than the AI in order to make such a one-sided deal that it would probably literally be faster just to conquer the rest of their planets than it would be to make the deal.

 

So you can demand but it's more or less irrelevant by the time you can make a demand, the AI will surrender to the strongest opponent on the map that they have good relationships with before it gets to that point.

 

That's my experience at least. If the AI or minor AI is starting the conversation with 'Please, don't hurt me.' then they are afraid of you, whether they are on good terms or not, if they have no non-aggression pact.

 

It's something that does need to be tweaked, but it's probably better left as-is until the economy is overhauled a bit and various technology branches aren't all but irrelevant...

Reply #2 Top

Quoting Scrimbul, reply 1

You can demand things from the AI.
End of Scrimbul's quote

How? If I just select something of the AI in the trade screen or give them much less than they wish then the "Accept" button is greyed out, only the "Back" button is active ...