Colony Production Control

I don't  know if this is a bug or a new feature.  

The first colony I made, when I attempted to adjust the slider for mil/soc production, it was stuck at 50 per cent.   Perhaps I need to research some tech, though I don't see it straight off.  Let me know and I will submit a ticket if it is not intended.



5,004 views 4 replies
Reply #1 Top

Ah, apparently once one builds a shipyard, control is returned to the slider.    For planets without shipyards it is moot.




Reply #2 Top

This is a bug in our UI that dose not make it clear what is happening, we will fix. 

But more or less here is the deal.

If you do not have a Shipyard attached to a planet, all Manufacturing automatically goes to social, this is so the player never waist production points.
Once it has a Shipyard the planet is able to split the points between military and social.

In fact even if you have all your spending in the main production window set to military, any planets will no shipyard will still be dedicated to social. We are working on a way to tell the player this more clearly.

 

Reply #3 Top

Does that pertain to additional planets assigned to support a planet's shipyard, or are those adjustable?

Reply #4 Top

I have notices that in the new release if planets are in range they are automagically set to sponsor the shipyard.   I found the second planet to support a shipyard also behaved normally once connected.

As mormegil says, nothing is being lost, it is just a bit confusing at the moment.