The Science Vessel

 

This was an idea I had several years ago for GC2. It's simple. Create a “Lab” module for starships! This Lab would produce a limited number of science points each turn, possibly bonus points for exploring anomalies, new star systems, wormholes, ext. This could be a linear progression of the survey module, or a fork in the technology tree.

I personally prefer to play a more peaceful/economically driven strategy. but I still think star ships are cool! Being a fan of Star Trek, I have always wanted to build a fleet that is not intended to be a war fleet, but could be used for defense if/when needed.  If the Lab module was rather large, the ship wouldn't have room left for very many weapons.  And if they cost extra maintenance, this would help balance against spam.

In GC2, I was forced to build fleets just so that my neighbors wouldn't see me as weak and attack out of some primal aggressive tendency. Even supposedly peaceful races! These fleets always wound up just sitting stagnant on top of my planets, with very board crews... While I'm not complain about this "opportunistic" mechanic, a natural solution is to give the player a reason to build a fleet that is in alignment with their civilizations values! i.e. the science vessel! Of course, with weapons for self defense ;-) 


Thoughts?

20,473 views 6 replies
Reply #1 Top

WE ARE THE BORG! :borg:

You will be assimulated.

Resistance is futile.

LOL

I love it actually. Would be a good thing for the peaceful races to build as well.

Reply #2 Top

In SOTSII you can make a Science Space Station.

That would prob also work.

Reply #3 Top

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Reply #5 Top

Great idea, especially building sci based facilities near anamoliues, stars about to go nova, etc.  Sci module on ships, yes, but big and expensive.  Like the explorer ship in Babylon 5!

Reply #6 Top

Well, big ships could have a small lab, in addition to sick bay, so after certain hull has been researched, lab module should be built-in into all ships with hulls of that certain size and above. With possible exception of transports - they, like modern trucks, probably will be built around cargo. :)