It seems that #2 is gathering more support. So, what should the race be? I guess that the following are OUT:
Krax blood, Men blood, Trog blood (these blood perks lead you into a specific strategy)
slave lords,archers, death worship, flesh bound tome (lead you into a specific strategy)
wanderlust, heroic (quest loop)
binding, stealth, master scout, enchanters, cult of a thousand eyes (game changing advantages)
Also OUT are "Beastlord" and "Adventurer" because they also define how you will play.
I am thinking of Ironeer blood (but without using any golems) and a pick of the non-synergizing perks: lucky, quick, warriors, tough, scholars, etc... The name of the race will be "The jacks of no trade"
The sovereign will be a serious one, though. My standard 2 magic paths + brilliant/hardy/wealthy/clumsy/sword.
Oh, and it will be a kingdom, because I do not want to use blindness... although that leaves shrink and growth. Hmm. I guess I will not pick Life OR Death.