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Tuidjy currently has 80 karma from 80 submissions.

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  1. Jul 19, 2019
    [Work in progress] A newbie guide to Fallen Enchantress.
  2. Jan 09, 2015
    Very detailed play-through of an average race on 1.02 Expert (Diplomatic victory on turn 134)
  3. May 30, 2014
    [Work in progress] A newbie guide to Fallen Enchantress.
  4. Jun 20, 2013
    [Work in progress] A newbie guide to Fallen Enchantress.
  5. Mar 24, 2013
    [Work in progress] A newbie guide to Fallen Enchantress.
  6. Feb 07, 2013
    's Profile
  7. Jan 30, 2013
    Dynamic AI / World Difficulty
  8. Jan 14, 2013
    [Work in progress] A newbie guide to Fallen Enchantress.
  9. Dec 12, 2012
    One Thing the Game REALLY Needs (or does it already have it?)
  10. Dec 11, 2012
    Very detailed play-through of an average race on 1.02 Expert (Diplomatic victory on turn 134)
  11. Nov 30, 2012
    's Profile
  12. Nov 26, 2012
    Very detailed play-through of an average race on 1.02 Expert (Diplomatic victory on turn 134)
  13. Nov 26, 2012
    Very detailed play-through of an average race on 1.02 Expert (Diplomatic victory on turn 134)
  14. Nov 25, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  15. Nov 25, 2012
    Very detailed play-through of an average race on 1.02 Expert (Diplomatic victory on turn 134)
  16. Nov 24, 2012
    Help on Design/Edit Custom Troops
  17. Nov 24, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  18. Nov 21, 2012
    Very detailed play-through of an average race on 1.02 Expert (Diplomatic victory on turn 134)
  19. Nov 19, 2012
    I'm thinking about doing another playthrough.
  20. Nov 16, 2012
    Why do standard sovereigns suck so bad?!
  21. Nov 16, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  22. Nov 16, 2012
    Lord Xia's Treatise on Sovereign professions.
  23. Nov 15, 2012
    Lord Xia's Treatise on Sovereign professions.
  24. Nov 14, 2012
    Can anyone explain economic treaty?
  25. Nov 14, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  26. Nov 12, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  27. Nov 12, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  28. Nov 12, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  29. Nov 05, 2012
    Why [1.00] Fallen Enchantress does not work
  30. Nov 05, 2012
    's Profile
  31. Nov 04, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  32. Nov 04, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  33. Nov 02, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  34. Nov 02, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  35. Nov 02, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  36. Nov 01, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  37. Nov 01, 2012
    [Work in progress] A newbie guide to Fallen Enchantress.
  38. Nov 01, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  39. Oct 31, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  40. Oct 31, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  41. Oct 31, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  42. Oct 31, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  43. Oct 31, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  44. Oct 31, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  45. Oct 31, 2012
    's Profile
  46. Oct 30, 2012
    "Everything in Fallen Enchantress is still bland and uninteresting..."
  47. Oct 30, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  48. Oct 30, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  49. Oct 30, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  50. Oct 29, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
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