Wounded Heros
Hello. I'd like to start off with the statement that so far Fallen Enchantress has been nothing but an amazing improvement from WoM. I like that heros get wounds and become less effective. I like the tactical layer it adds. I don't event really care that they cant get better. I would say though that since they are a finite resource, they need to either recover over time, recover for some exhorbitant and exponentially increasing cost, or new heros should always be availible to hire and train up. Ive noticed that by mid-game, there are no more people for me to grab however in the early game all the ones I did have got beat to hell and are useless (in fact sometimes actively detrimental!)