Zany QoT Idea
1) Switch Mulch and Uproot locations
2) Decrease Mulch's "do damage" timer to 0.5 seconds (it is 2 seconds right now)
The reasoning:
1) The extra damage from Mulch will increase QoT's unpacked burst to be more inline with other DGs
eg:
Spike IV: 625 Damage, 700 Mana
Wave II: 500 Damage, 1000 Mana
Mulch II: 500 Damage, 250 Mana
New Burst: 1625 Damage for 1950 Mana
2) The heal will allow her to stay in offensive mode longer
Naturally the trade off is that you won't have shield + mulch when trying to stay alive in packed mode.