1.19i oom 10x8 map season 305 in save claimed ram useunder 1.2gb,free ram in computer at crash point was 1.2gb

started a new game in a elemnterra2 generated map size 10x8 20 start 10 ai 3 continents 4 islands 12 shards played to turn 305 and had oom crash

zip created, added saves & dxdiag

and here is the last 13 lines in the error.dbg before the unallocated memory lines during the crash

Debug Message:  - Ending Turn 305 -
Debug Message:  Current Memory Usage: 1180944 KB
Debug Message:  Cities in World: 40
Debug Message:  Units in World: 1194
Debug Message:  Units in World with Gfx: 34
Debug Message:  GarabageCollection - Begin
Debug Message:  GarbageCollection - Complete
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 6 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1211469824 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1211469824 bytes
Debug Message:  Attempting to allocate memory of size: 52428800 bytes
DebugMessage:  Error allocating memory: 52428800 bytes.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name

and here is the info about the map from the top on the error.dbg

Debug Message:  InitializeWorld:  Map File: e2 3 cont 12x8
Debug Message:  Stamp Quantity: 15
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 3
Debug Message:  Mountain Generation Option: 1
Debug Message:  Map Random Seed: 1301353616
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  Map Size:
Debug Message:      Sectors: 10 x 8
Debug Message:      Tiles: 160 x 128
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices

assuming I am reading the map size correctly the map is actually a 10x8 map, so smaller than the max 32bit map size of 12 x 8 and guessed map size when creating in elementerra 2

harpo

 

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Reply #1 Top

another oom in turn 460, engine attempted to allocate 52mb(with 1.2gb ram free and elemental using only 1.1gb)

had rebooted computer, loaded elemental, loaded the latest save game and played on to turn 460 and oom(btw during play the free ram had not dropped below 1.2gb) had killed off one other faction, was at war with one kingdom that had twice the war rating, but was expanding into their area when oom

zip was created, added saves & dxdiag

harpo