Not complaining, because I think it's completely fine, but Taxes aren't affected by gold multipliers, correct?
I just noticed that since the 1.1 beta builds that it appears taxes are not subject to level up multipliers (20% Gold or 30% Gold) or building multipliers (like market).
Can anyone confirm? I think it's totally fine so please don't change it, but wow, kind of a revelation. There really is no need to build those unless you have gold mines. Makes me take the "guardian units" more often now....
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Also, did you notice that you can create a city with no huts and fill it with production buildings such as studies, even though that one city doesn't have the pop to support the buildings? Another weird thing. YOu can create a level 1 outpost with 10 studies....