[Suggestion] Upgradable Resource Collectors
Hi,
Just a suggestion; how about having researchable upgrades to Shrines, Farms, Libraries, Temples etc. which actually have to be built to take effect?
(similar to Supreme Commander I suppose)
The upgrades would scale with the early, mid, late game phases. For example, early +1, mid +3, late +9 (of the applicable resource)
It would add a bit of depth to the city building and maintenance system - the upgrades would get progressively more expensive.
It would also give some ebb and flow to battles - fighting over a +9 gilder/food/research improvement could be a turning point for the entire war.
Also, looking at the new mana system, a fight over a fully upgraded shrine could be critical...
Anyone agree? ![]()