Question about Game Features

Hi…  I am still waiting to receive my game from Amazon and had a question about something I was confused about while reading the general Features of SOSE.

 

This is coming from the games Web Site..

 

In one part is says..

 

“Can support thousands of planets and solar systems, the only limitation is the player's system”

 

And then a little later it says…

 

“A game of Sins of a Solar Empire can range from 30 to 100 planets in size, spread out among up to four different solar systems.”

 

 

So is there a limit of 30 to 100 planets in size, spread out among up to four different solar systems or is it Can support thousands of planets and solar systems, the only limitation is the player's system?

 

  Thanks!

 

P.S. Anyone know if the boxed version of Trinity comes with a printed manual or is it PDF?

 

 

14,459 views 6 replies
Reply #1 Top

The engine probably doesn't care how many planets there are in the game, but your RAM certainly will. You can easily go above the 100 planets/four solar systems, but much farther and your rig will probably break under the 2GB RAM limit. A guy who knows his computers supposedly was able to use 12GB on a Linux, in which case that might handle a thousand, but for must of us our Rig won't go anywhere near that high.

There are a couple of ways to get around this though, like the Sins optimization mod, to push your limit a bit farther.

Reply #2 Top

Realistically, you might not want to play games with more than 100 planets anyway.  The larger the map, the more dragged out it's going to be.

Reply #3 Top

I read on an old post somewhere that the max was 512 stars and 512 planets on map making but good luck running that.

Random Multi-Star Huge is 5 Stars and I never counted but a lot of planets (maybe 50) at each star. This will start to lag later in the game even with TSOP mod running.

EDIT: PDFs only as far as I know. Start with the SoaSE Wiki if you want a head start.

Reply #4 Top

Thanks all for the Info...

Reply #5 Top

I'm running a 10 player 399 planet 1 star game. You really don't need it that big though. It takes way too long.

Reply #6 Top

the largest default map is around 100 planets... however, if you desired, you could make a map as refriggendiculous as you would like.

I tried that once.

it was ... slow. possible. but slow. rediculously slow. but possible.

 

mind you, occasionally maps with many many stars and only a few (or nill) planets around the star are possible as well... which would significantly increase your solar systems, but still have decent playing speed...

only problem is: a serious lack of chokepoints... for this reason, most players play single star only.

I get around this rather small field of play (and rediculously complex solar system) by substitution.  I replace "star" with "galactic core" and "planets" with "points of intrest"... and suddenly things seem just about right.