Possible to upgrade units in the field? What to do with defunct units?

I am in the campaign... I can upgrade the unit templates, but not sure how to upgrade them in the field.

Is there a way, or do they become completely obsolete? If so, is there anyway to remove them other than suicide against a more powerful monster?

16,775 views 20 replies
Reply #1 Top

I've stopped playing until there's an overhaul, so I don't know for sure, but I couldn't figure out how to upgrade existing units, or if it's even possible.

I loved being able to assassinate my own faction members in Medieval Total War 1. Pity it was taken out in the sequels. Would be a cool touch here.

Reply #2 Top

There's always the 'Action' function of disbanding them, whereupon they'll be Good Citizens in the nearest town.

Reply #4 Top

Disbanding is worthwhile and i am glad it is in the game, but an option to upgrade or requip your veteran units is needed.  Additionaly being able to train your veteran solo units into squads and parties would be great too.

Reply #5 Top

Quoting CreeDakota, reply 4
Disbanding is worthwhile and i am glad it is in the game, but an option to upgrade or requip your veteran units is needed.  Additionaly being able to train your veteran solo units into squads and parties would be great too.
End of CreeDakota's quote

Yeah, nothing like getting a few level ups in a unit only for them to be completly outdated afterwards when you discover higher squads or better gear. I noticed there was an "upgrade" option when designing a new unit. At first I thought, hey I can click this and give them leather armor instead of the patchy rags they're wearing now. But no it just designs a different unit that you can train. Which is kind of pointless since if you're designing a new unit you won't be keeping much of the old stuff on it.

Reply #6 Top

ah. OK - thanks for the replies. putting them into a nearby town is something, at least! It seems a shame to lose vets, although quite realistic... experts in old tech get shelved all the time in the real world.

Reply #7 Top

Quoting MrMT, reply 6
ah. OK - thanks for the replies. putting them into a nearby town is something, at least! It seems a shame to lose vets, although quite realistic... experts in old tech get shelved all the time in the real world.
End of MrMT's quote

You really think whole companies of mercenaries were put out to pasture because they couldn't figure out how to adapt from a short sword to a longsword effectively?  Of course not.  You may get put out to pasture because everyone's coding in Python now and you never learned anything but COBOL, but medieval warfare was not so highly sophisticated that it took years to master the technology, at least so far as swinging bits of pointy metal at the enemy.  Prior to the industrial revolution about the only time that ever happened was near the end when advances in musketry started to really obsolete the old cavalry and pikemen mix.

Part of the problem, of course, is that historically weapons technology advanced by ages, not by months.  No medieval armorer went scurrying happily up to his king to announce that they'd figured out a way to make their swords a foot longer, whereupon the king ordered the training of an entirely new army to use these advanced new weapons.  Elemental's technology advancement is deeply weird when it comes to such things, going off of the idea that you're uncovering and relearning old technology rather than inventing something new, and thus can go from figuring out how to make sharp sticks to forging magical longswords in less time than it takes a child to grow to adolescence.

Regardless of the time scale, though, producing a medieval-tech soldier requires several things: crafting weapons and armor, recruiting men, training them to follow orders and not run away from giant spiders or other soldiers, and training them to use their weapons and armor.  All these aspects are not so holistically linked that it should be impossible to save a bit of time by resupplying and retraining a soldier with new weapons.  New armor should be even easier.  That said, the base training time should be a lot less static than it is now.  Longbowmen should take significantly longer to train than other units, for example.

 

Reply #8 Top

Actually, most feudal lords' armies consisted of people who had little to no training, and were thrust at the enemy, with a medium percentage being the knights and middle-class soldiers with armor and better weapons.  So you're both wrong.

Reply #9 Top

Just send them to their deaths in a stack - you get some benefit of minor damage/wasting enemy turns and you get rid of the unit.

Reply #10 Top

I would be happy with getting the cost of their gear back when you disband them.

Reply #11 Top

I agree with Cree (hey, I'm a poet and I didn't even know it!) - it would certainly be Most Useful if we could upgrade our old troops. You know, the ones with all their experience, which we've had running with us for years?

Reply #12 Top

Quoting KlausBreuer, reply 11
I agree with Cree (hey, I'm a poet and I didn't even know it!) - it would certainly be Most Useful if we could upgrade our old troops. You know, the ones with all their experience, which we've had running with us for years?
End of KlausBreuer's quote
Yeah

Yeah. I would at the very least like to be able to upgrade the troops I use with my soverign. Maybe make it an early-mid research option. And the second you learn of squads, you should be able to merge your 1troop units with each other to make 4troop ones. And so on.

Reply #13 Top

I, too, would really like to see units merging into squads.  With regard to disbanding units -- yeah, you get citizens back, but you've lost all those precious gildar, which so far I never have enough of.  With regard to upgrading -- it'd have to have a cost: perhaps the difference in gold and metal from the original to the new?  And perhaps costing some training time?

Reply #14 Top

Do you ever get the $$ from the old OS you upgraded your computer from?

Reply #15 Top

Forward scouts!  Spread our your older obsolete units across your frontier and use them to push your view as far into enemy and friendly territory as you can!  A few properly placed scouts can save you the mana of having to teleporting your hero at the last second, and most importantly, it lets you see the composition of the stack heading towards your cities.  Also I never want my champions without a clear something to do, so if I'm sending them out to kill 3 spiders and a rogue, for goodness sake I want those spiders and rogues so well scouted that my champoin doesn't waste a single move in his "death sweep" to take them out.

Also with scouts of obsolete uints spread around your enemy's border sometimes the AI sees one of them as a threat tends to lash out, which gets him out of position for your real stack.  In my current game I have so many obsolete single units spread out that I can see like 95% of the map.

Reply #16 Top

Quoting Gene1966, reply 14
Do you ever get the $$ from the old OS you upgraded your computer from?
End of Gene1966's quote

 

A program isn't a tangible object where as metal can be recycled by melting it down and reforging it into something else.  Yeah, you'll lose some metal in the process I'm sure but you're still capable of reusing it.

Reply #17 Top

Quoting dalamb, reply 13
I, too, would really like to see units merging into squads.  With regard to disbanding units -- yeah, you get citizens back, but you've lost all those precious gildar, which so far I never have enough of.  With regard to upgrading -- it'd have to have a cost: perhaps the difference in gold and metal from the original to the new?  And perhaps costing some training time?
End of dalamb's quote

 

TERRIBLE example, my man.  :blush:

 

Windows 7 Home version, FULL!   $180.00


Windows 7 UPGRADE version!       $109.00

Reply #18 Top

Quoting ConQueso, reply 17



 

Windows 7 Home version, FULL!   $180.00


Windows 7 UPGRADE version!       $109.00
End of ConQueso's quote

 

You know this didn't even occur to me.  You can simply just put the old OS on a new computer.

Reply #19 Top

Quoting greggbert, reply 15
Forward scouts!  Spread our your older obsolete units across your frontier and use them to push your view as far into enemy and friendly territory as you can!
End of greggbert's quote
I should have thought of this; I play a fair bit of Civ IV, and spreading out cheap warriors to "fogbust" is a common tactic there.

 

Reply #20 Top

Eh i'm a bit torn.

It makes sense not to have an instant upgrade button availble. But at same time, having the "Retrain" option and having it take a few turns to teach them the new wepaons/armor....meh.

 

Overall though, no units is ever useless as long as you are using archers.

The Great Horned Rat teaches us that even the lowliest unit has great value!...As long as you can use their death to kill the opponent >.> tehehe