[Peformance]Poor FPS on the cloth map
Hello,
I've seen alot of complaints about how the game runs when it's zoomed in below the cloth map but i've not seen one about poor performance ON the cloth map. Infact i think i heard one of you say in the video tutorials that you had to code in a frame limiter just to stop the frame rate from going stupidly high and stressing the system more than it needed to.
Here's a screenshot with an FPS overlay:

So yeah, 9 FPS on the cloth map.
System Specs:
OS: Windows 7 x64
Processor : AMD Phenom II 965 Black Edition x4 3.4Ghz
RAM: 4GB 1333Mhz DDR3
Video Card: Asus ATI Radeon 5870 1024MB
Not sure what else is relevant really.
Also i'm still expriencing the out of memory crash after about 250 turns. It's been aleviated a little since the last patch, before it would crash just under 200.
I think we can agree that my computer should be more than upto the task of rendering the cloth map at a decent frame rate atleast. Considering you designed it for low end PCs and notebooks.
link to my debur.err file on pastebin
link to a few crash dumps from yesterday