Question, will the Unit Editor also be in the "Modding Section"?
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Question, will the Unit Editor also be in the "Modding Section"? What I mean by that is will it be accessible from the "Title Screen" or "Modding Tools/Tool Set" part of the game as well as being accessible from the in game unit designer like it is now?
Before anyone says it, No, I don't think this is redundant. As a skinner I'd like a quicker way to be able to see how my skins look on a model in the Game Engine without the need to run a full game, build a town, and then work my way up to get the techs needed to build the troop with the skin being shown that I want to see or test (like if I'm testing a skin for a sword or armor type). Having it be accessible from both the tool set and from in game is no different then the way they had the "ship editor" in GalCiv 2 both on the title screen and from in game when you made a new ship design. When I was working on the ships I was building for use by my custom factions I did this from the "ship editor" on the title screen.
For Elemental's case I think there should be a button on the title screen/main menu that simply says "Tool Set" or "Editors" or "Mod Tools" which when you click it takes you to another menu where all the tools are listed, I.E. Map Editor, Tile Editor, Unit Designer, Quest Maker, etc etc.