Demigod was a fun game that I have played in a 'lite' manner since it was released, I always felt it needed some big improvements in certain areas for me to include the game more in my gaming schedule. The game has much improved since release but there are some issues that really make me boot up others games than Demigod.
1) The AI - Sometimes I want to try things out in a known environment or sometimes I just like to test myself against the machine or enjoy a 5v5 that can't be done online. Also me and my friends have been known to Comp Stomp for fun. The AI is seriously lacking still though. More specifically the AI's ability to retreat is a joke, it's as if it is in a state of panic. But most disastrous of all is the Rook AI, what is that AI doing when the Rook is trying to retreat? He seems to jerk and stop every time he is hit making him easy pickings for even the other AIs. Also, why does the AI often just stand around?
You can see the difference between Sins of a Solar Empire who obviously had people passionate about the AI and Demigod who like most RTS the AI is just an expensive necessity the company doesn't want to 'waste' budget on.
2) Players quitting seriously effects the enjoyment of others - When the AI takes over it's such a kick in the nads for the rest of the players on that team. Why does the other team get so rewarded for picking on the stupid AI so much? I am at a loss why this hasn't been adjusted so that those guys that quit on their first death don't ruin it for others.
3) Pantheon Match up craziness - 3v2? Me and another player Vs a couple of AI? What's going on here?
4) Items are too powerful - Probably not many will agree with me here but I believe items are too powerful generally. It makes many games just a long drawn ride to the inevitable, come backs are extremely hard and often impossible. When the other team gets lots of money from farming a weaker player on the team it's game over because even the best players on your team can't survive the artifacts the other team are using. Toning down items would surely improve enjoyment of this game, including toning down AI ganking usefullness. The team that was winning would still actually have to fight to win rather than just stomping a few bugs under their feet (Poor QoT ).