[BUG?] Repair Platforms for TEC and Advent not under defense...
I noticed that the repair platforms for the TEC and Advent are not under defense. However, the Vasari have their repair plotform under defense. Is this a mistake?
I noticed that the repair platforms for the TEC and Advent are not under defense. However, the Vasari have their repair plotform under defense. Is this a mistake?
Both are dependant on Military labs, so it'd have no effect on gameplay.
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Right, but it just kind of irks me...
not particularly, you cant research "repair bays" and ... something else low lever at the EXACT same time. basically the same time yes, since it goes fast. but with vasari you can. that is the only difference, and its not big enough to matter, but it exists. ![]()
Bah humbug. ![]()
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Well if you reeeeeally wanna be irked, look at the phase jump inhibitor. It's in the harmony tree for Advent, in the defense tree for vasari, and in the military tree for TEC. Go figure.
other way around,
vasaris is in the military tree TEC is in the defence tree.
_|~Uber
Don' know, makes sense to me. Advent keep harmony in worlds beyond the front lines by trapping their enemies (well, slowing them down and all), TEC think it's a defensive tactic to slow down enemies so they can bring in their forces, and maybe Vasari think of it as a more offensive tactic slowing enemies down elsewhere so they can jump passed them. 'Course, I'm just making up excuses for the fun of it. Not like it really matters THAT much. Just adds to varying build up tactics.
With TEC, Repair Platforms are required to research Hoshikos, which don't really count as a defensive structure. ![]()
Gotta be some bonus for the Vasari, seeing as their repair bays are the worst.....
YOU TAKE THAT BACK!
why it is true
only 15 dps repaired as opposed to 30 by advent and 40 (after research) for TEC
Why are they so bad though? Vasari seem to suck at repair in general.
I wasn't being serious Ryat, thus the crying face. I love Vasari, but lets face it, their repair and survival abilities aren't amazing.
Actually with all my modding I have noticed that the Vasari have a base rate of repair that is 3 times higher then TEC and Advent
but thats modding.
What he is saying is that in his dive into the enitiy files and such while he has been modding, he noticed that the base repair rate for Vasari is 3x higher than the other races.
Which if I understand that correctly means that Vasari ships regen health 3x fast on their own that TEC or Advent. Maybe why TEC/Advent have better Repair bays.
Ah I didnt catch that. What does that mean then if we compare 3x + 15 dps versus the others?
Im still sure Vasari come on the short end of the stick while in battle. Since base regen rates drop while under fire. But it may play that they can heal up a fleet faster after battle.
PhaseBattleship:
HullPointRestoreRate
StartValue 1.500000
ValueIncreasePerLevel 0.100000
TechBattleship:
HullPointRestoreRate
StartValue 1.500000
ValueIncreasePerLevel 0.100000
PsiBattleship:
HullPointRestoreRate
StartValue 1.500000
ValueIncreasePerLevel 0.100000
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Well then, we been corrected by the zombie fox. Guess it was modded. I will retreat back to my corner.
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Not sure I understand what you mean, or how you get 3x "base rate"?
If you meant Passive Regen rate, then no... its the same as everyone elses.
If you mean the repair structure heals 3x faster than the others, then... no its a static 15 damage per second.
If you're averaging the repair rate of all vasari repair abilites (ie Repair platform + Overseer + Skirantra + reintegration / 4) then yeah, i can see why thats probably 2-3x the average rate of the others.
And Beric, I wouldnt say the Vasaris repair sucks the worst, but rather arguably the best. Where as TEC have two healing methods, Vasari have 3.+ (.+ being reintegration which only effects 2 ships). It all really boils down to the effectiveness of Overseers in comparison to Hoshis, which on paper, overseers are better, but in game, Hoshis seem to do a better job. So I'd say its TEC, followed closely by Vasari, and then Advent for overall ship repair.
"Seem" to do a better job? I don't think there can be any question that hoshis blow away overseers in game. I can count the number of times I've seen overseers in online play on one hand, and those times were DT pros no less. I could never count the number of times I've seen hoshis. Overseers suck, and hoshis may be the best support cruiser in the game (by the way, I play vasari).
TEC Repair Bays actually repair 60 points per second after research, assuming two points are put in Superior Repair. ![]()
Overseers don't really suck, it's just that they require a bit of micromanage for their Adaptive Armor. A group of Overseers can be almost necessary to save capital ships being focus-fired. And their other abilities are pretty neat. Though year, Hoshikos are probably the best support cruiser in the game. The only other ship I could see possibly better is the Iconus, but with Repulse's nerf, it's a lot closer. ![]()
Remember that Overseers were buffed in the last patch. Theyve become much more common since then. I know Ive been using them more frequently. But yeah, in game Hoshis are still kings.
I dont think thats true. I seem to remember TEC repair starting at 20hp/s then 30hp/s after 1 upgrade, and 40 hp/s after the second.
You may have seen the Repair bay and Hoshi repair stack (as it does) to issue a 60hp/s heal to a unit.
This is the way it was working. Unless they changed it and didnt put it in the logs from the last patch.
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