LordCarlos LordCarlos

Standard Options for games

Standard Options for games

What do you guys feel should be the standard options for casual, fun, and competitive games?

Personally i feel the default options are a little slow, i like to go fast spawn rate and high minion damage for faster games, but what do you guys use?, what do you feel is mor fun? and what do you think should be the standard for competitive play?

 

18,043 views 42 replies
Reply #26 Top

Quoting ddd888, reply 25
its the exact opposite
End of ddd888's quote

No, it's not.

 

the FACT is that tower normal makes the game LESS strategic

and there is nothing in the world against this FACT
End of quote

Or it's just less boring and doesn't drag out games. Besides, you've made it pretty clear the real reason is because you're pissy about minion builds.

 

you can keep childishly to ignore it but the reality doesnt change
End of quote

You can continue to childishly parade around your opinions as facts without backing them up with anything. Still doesn't change the reality that most of what you write is hyperbole.

 

Reply #27 Top

Quoting JagerJack, reply 26


No, it's not.

 
End of JagerJack's quote

 

feel free to prove or explain WHY you think its not

since till now you only made no sense with zero arguments, maybe on this one you have some serious thought, who know...

Reply #28 Top

Quoting ddd888, reply 27
feel free to prove or explain WHY you think its not
End of ddd888's quote

With normal tower strength, towers are a deterrent, not an instant line of death. If you screw up badly, towers aren't going to save you. You are forced to think about your situation, and know when to retreat. You are punished if you make a mistake. You are also forced to defend your towers more if you want to keep them, since they will go down easily by mid-game.

This requires more strategy.

since till now you only made no sense with zero arguments, maybe on this one you have some serious thought, who know...
End of quote

The only part of the minion build that was OP was the Horn of Battle. With its temporary removal from the game, I see no reason to play anything but the default settings for a competitive game.
End of quote

You haven't said anything that hasn't been refuted, whether it be here or in another thread. There's no point in arguing with you unless you bring something new to the table. So far, you haven't.
End of quote

Reading comprehension is a good thing.

Reply #29 Top
Quoting JagerJack, reply 28


With normal tower strength, towers are a deterrent,

End of JagerJack's quote

 

totally FALST

with tower normal ppl IGNORE THEM

matter of a fact

 

not an instant line of death. If you screw up badly, towers aren't going to save you. You are forced to think about your situation, and know when to retreat. You are punished if you make a mistake.

End of quote

 

no with tower normal if you are a non healing assassing after you lose 20 30% life you are FORCED TO RUN cause you cant fight general selfhealing who can ignore towers

 


Reading comprehension is a good thing.
End of quote

 

having the logic and IQ to UNDERSTAND a discussion and reply in a reasonable way is even better

 

Reply #30 Top

Quoting ddd888, reply 29


totally FALST

with tower normal ppl IGNORE THEM

matter of a fact
End of ddd888's quote

Totally what? Anyway, towers are aren't "ignored" to the extent you're indicating until mid-game, and even then, only if you have full, or near full health and armor stacked. If it is a close game, then you should be able to reduce your opponents health to the point where normal towers are a threat in the event you have to retreat. Archer towers, on the other hand, are a threat even late-game, and even if you have near full health.
 

no with tower normal if you are a non healing assassing after you lose 20 30% life you are FORCED TO RUN cause you cant fight general selfhealing who can ignore towers
End of quote

I assume you're talking about Sedna. Face it, if you've only lost 20-30% of your health, yet your opponent is still able to chase you beyond your towers, kill you, and escape without dying, you're badly loosing the match, and it has nothing to do with towers.

Period.

 

having the logic and IQ to UNDERSTAND a discussion and reply in a reasonable way is even better
End of quote

Both of which you lack.

Reply #31 Top
Quoting JagerJack, reply 30


Totally what? Anyway, towers are aren't "ignored" to the extent you're indicating until mid-game

End of JagerJack's quote

 

TOTALLY FALSE AGAIN and AGAIN

you have no clue what you are talking about

towers are ignored even at lvl 1

go back playing and talk to me only when you have a clue about this game

 


 


I assume you're talking about Sedna.
End of quote

your assumptions were false even 10 posts ago but this is even more ridicolous

EVERY general with healing pet can do the same, sedna just does it better

 

Face it,

End of quote

 

i face your pages of total bullshit of a noob unable to understand the mechanics of this game

in fact i think its better if i stop TEACHING YOU the game since you are a bad student and dont listen to me as carefully as your lack of knowledge would need

 

cya

Reply #32 Top

OK guys can we just agree to disagree, cause right now neither one of you is making any sense you are just throwing "facts" around without much argumentation. I don't want to atack you guys but what you are doing is not going to lead you anywhere you are focused in your mindset and are not trying to understand one another so you will just end up in the same place you are know just pissed at each other.

On the high towers vs normal towers argument, i prefer faster games, yes oak and erebus minions are or were (whatever you like best) really anoying cause they could just summon them while fighting creeps and then send them to die to the towers, but thats just something that needs to be fixed by finding other methods, whether those methods come from Stardock/GPG or from someone that finds a counter, the effect that towers high have in the game are too ample to be made just for the sake of stopping suiciding minions build (although is not a bad one, while a counter is amde or found), so i just dont like to put towers high cause the game extents much more, i like the way you can destroy unattended towers by lv 6 if theres no demigod near, but thats just me.

Reply #33 Top

Quoting ddd888, reply 31


TOTALLY FALSE AGAIN and AGAIN

you have no clue what you are talking about

towers are ignored even at lvl 1

go back playing and talk to me only when you have a clue about this game
End of ddd888's quote


Towers ignored at level 1? Yeah, right. Hyperbole is hyberbole. Saying that I have no clue proves nothing. Try backing your posts up.
 

your assumptions were false even 10 posts ago but this is even more ridicolous

EVERY general with healing pet can do the same, sedna just does it better
End of quote

A priest has an uncontrollabe heals, at least an 8 second lag between each one, can be killed, and has a 30 second summoning cooldown.

 

i face your pages of total bullshit of a noob unable to understand the mechanics of this game

in fact i think its better if i stop TEACHING YOU the game since you are a bad student and dont listen to me as carefully as your lack of knowledge would need

 

cya
End of quote

You haven't said anything that hasn't been refuted, whether it be here or in another thread. There's no point in arguing with you unless you bring something new to the table. So far, you haven't.
End of quote

Come back when you calm down and can make intelligent posts instead of flaming because you have none.

Reply #34 Top

Quoting LordCarlos, reply 32
OK guys can we just agree to disagree, cause right now neither one of you is making any sense you are just throwing "facts" around without much argumentation. I don't want to atack you guys but what you are doing is not going to lead you anywhere you are focused in your mindset and are not trying to understand one another so you will just end up in the same place you are know just pissed at each other.
End of LordCarlos's quote

Sorry, you posted before I did. I'm not pissed but I'll leave it at that. Agree to disagree.

Reply #35 Top

Quoting StAcK3D_ActR, reply 21
yes i am, have u came up against a good erebus minion and oak strategy? no, you havent.
End of StAcK3D_ActR's quote

I have actuallym, and I find a change in play style from "Nuke the Enemy" is needed, such as targeting their healers first as it shuts down their surviveability. AoE attacks on the minions, pulling them back into an on-coming wave is also helpful, however take care as fighting amongst creeps against an Erebus can be problematic. Oak and Erebus need to lay down Pent/Bite in order for their minions to really do some damage - both increase damage taken once you've been tagged - so either don't give them that opportunity or minimise it's effect.


Quoting StAcK3D_ActR, reply 21
And I'll make references to DotA where needed. Such as now; In DotA, the opening levels of the game are spent watching the action staying close enough to get XP but not close enough to join in.

you are 100% wrong man, sorry.
End of StAcK3D_ActR's quote

How so?

Reply #36 Top

How so?
End of quote

triple lane bot tactics, use of runes, bane + potms arrow or vs + jug or jug + shadow shaman axe + omni for firstblood. there are many more tactics that u can use to get kills at lvl 1, the list goes on.

and just because your melee it doesnt mean u cannot last hit in the early game.

Oak and Erebus need to lay down Pent/Bite in order for their minions to really do some damage - both increase damage taken once you've been tagged - so either don't give them that opportunity or minimise it's effect.
End of quote

the true minion erebus build never ever used bite.

 

Reply #37 Top

Quoting StAcK3D_ActR, reply 36
triple lane bot tactics, use of runes, bane + potms arrow or vs + jug or jug + shadow shaman axe + omni for firstblood. there are many more tactics that u can use to get kills at lvl 1, the list goes on.
End of StAcK3D_ActR's quote

These are the exceptions rather than the rule. I never said it was impossible Stacked, I said it was and still is viewed as poor man's work. You haven't proven otherwise.

Quoting StAcK3D_ActR, reply 36
the true minion erebus build never ever used bite.
End of StAcK3D_ActR's quote

A Pure Minion build is different to a Minion Build. In either cases, changing the rule set of the game to remove a specific build that you have trouble facing off against is bad sportsmenship. I find dealing with Double UB a royal pain in the ass, but I never host a 'No Doubles' Game.

Reply #38 Top

These are the exceptions rather than the rule.
End of quote

there is no rule in the game that in early game u have to hang back and farm xp.

Reply #39 Top

Quoting RapierX, reply 1
Default.
End of RapierX's quote

 

Works for me. Those who don't like it can just host a game with other settings.

Reply #40 Top

I prefer default.  Maybe I'll try high towers just to see what it's like.

Reply #41 Top

Quoting ddd888, reply 15

Quoting ZehDon, reply 14Towers at normal allows them to be overcome fairly easily at about level 5-6, in turn allowing both sides to face off more often. Towers High with Gold or Spawn set to High pretty much just encourages people to hide behind their Towers until they can afford Ring of the All-Father. If I wanted to play a game where the idea was to avoid contact with the opposition until we're all max gear and max level I'd go back to playing DotA, where actually fighting your enemy is considered a n00b mistake.

 

you have no clue what you are talking about

 

tower high just counters the total lame ass full pet tactic of erebus and oak

 

thats the main point, another point is that tower will stand up more than 3 lvls

 

and the game will be more strategic being the towers upgrades in the citadel a "viable" option, same as gear and troops

 

with all default like i told 12431242141 times there is ONLY 1 option: troops

you HAVE TO buy them, and then the gear on your char willl be the usual default 4 5 cheap starting items

 

no fun, no strategy, and generals are OP
End of ddd888's quote

 

actually you're frickin bad, default for the win. goddamn noob

Reply #42 Top

High Towers should be standard, or towers should scale better after midgame.