Sins got me very angry yesterday...
So there I was, facing three unfair AIs. I massed one of my fleets one jump away from a large enemy fleet - four caps, 50 carriers, 30+ HCs etc. I had superior numbers, 7 caps all above level 6, 30 carriers, 50 HCs, 50 LRFs etc. With the fleet set to jump together I selected the target planet...
...wtf? My carriers jumped in by themselves
I couldn't get them back in time, I lost the whole lot. With my fighters now dwindling in numbers I decided to stop the rest of the fleet jumping - no go, they went anyway... Because I had a superior fleet I won the battle, though I was getting a little tetchy by now...
Next, some of my caps leveled up. I tried to select them using the empire tree but so many ships were jumping etc the tree wouldn't stay still for a second - grrr! At this point I banged the keyboard - hard.
So now I select my next target and my fleet jumps. Wha....? My flaks went a different route!!! They ended up two jumps behind the rest of the fleet.
There are times I get angry with units not going where I've told them to. Especially scouts. Why is it no matter what you do they always end up heading directly for a pirate base? It's like "don't f****** go there, go where I've f****** told you to go you little f****** grrrr!
I think I might take up knitting or something, It would be less stressful than this ![]()
