Stardock Hiring for GalCiv3?

Stardock is hiring game developers, animators, artists and more. Some may find relocating to Plymouth, Michigan, a hardship (especially those first few winters), but a well-paying job's money goes further there than it would on one of the coasts. CEO Brad Wardell tells us the company is currently looking for "experienced" devs to work on:

The more "technical" requirements can be found after the break. Resumes and cover letters should be sent to jobs[at]stardock[dawt]com. Best of luck to the applicants.

Requirements:
1) Familiarity with modern development tools (visual studio, version control software)
2) Familiarity with PC game development
3) Languages: C++ (required), Python (nice to have), LUA (nice to have), C# (nice to have).
4) Familiarity with either Maya or 3D Studio

 

Here

 

 

Thoughts?

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Reply #1 Top

We don't develop Sins in-house (Ironclad does). Though those who've been around for a long time may recall Brad mentioning something that would fit that description in the past...