How many demigods will there be SD?

If i remember right GPG is in charge of new demigods.. but i was wondering if anyone from SD knew what amount they were     shooting  for by the end of the year.

http://forums.demigodthegame.com/355322 One idea of many in the Ideas section

27,078 views 53 replies
Reply #1 Top

http://forums.demigodthegame.com/353649

Those are some concept images people found of what might be the next DG.

Reply #2 Top

Yah all of them look pretty cool, aside from the running guy. Looks like they have their next 4 planned. They just need enough demigods .. so its not so common to have mirrors.

Reply #3 Top

Not really sure. It's GPG's call really.  Stardock is going to pay for the development of 2 more though.  

Reply #4 Top

Well thats cool, hopefully gpg dishes out 2 more free ones after you guys, and then releases an expansion, to give this game a little bit more variety.

Reply #5 Top

2 More Being the ones In Development now? or 2 more after these 2?

Reply #6 Top

Two more in addition to the base eight.

Reply #7 Top

Quoting Tassadar, reply 4
Well thats cool, hopefully gpg dishes out 2 more free ones after you guys, and then releases an expansion, to give this game a little bit more variety.
End of Tassadar's quote

Assuming they manage to fix all the connection issues first...

Please don't let this game die. :(

Reply #8 Top

It's inevitable for them to fix everything.. they have an entire year from release.

Was hoping to get some info on how many are planned, guess its hush hush for now. IMO 20 would be a good number, since the game max is 5v5. People seem to hate playing games with pairs of the same demigod.

Reply #9 Top

Isn't 20 a bit much? We can never expect that many, Only expect that many if we started with 12+

no way GPG is going to waste money on more Demis =/

Reply #10 Top

If we are getting 2 free ones, i dont see why we wouldnt get at leaset 3x that in an expansion.

Reply #11 Top

Well If were talking expansions, Then I agree 20 would be an acceptable number, I mean expansion don't normal draw as much money but if they would fix this as fast as they can and gain some community back, it would have a good start.

Reply #12 Top

I would pay for bonus content like maps, new demigods, new item packs and stuff like that. I don't expect them to work for free.

Reply #13 Top

I would pay for bonus content like maps, new demigods, new item packs and stuff like that.
End of quote

As would I (beyond the first two, anyway).  I really wish more games would get on board with 'meaningful' micro-expansion content.  I had high hopes for DoWII, for example but they don't seem to be willing to deliver so far.

Reply #14 Top

Quoting Sakhari, reply 13

I would pay for bonus content like maps, new demigods, new item packs and stuff like that.
As would I (beyond the first two, anyway).  I really wish more games would get on board with 'meaningful' micro-expansion content.  I had high hopes for DoWII, for example but they don't seem to be willing to deliver so far.
End of Sakhari's quote

I too would pay for small DLCs with demigods, maps, etc (beyond the first promised free dlc). With Impulse it would be easy to just pay $ and download & install the DLC. Console market does this very often with great succes. It's a shame that GPG isn't interested in this practice.

Reply #15 Top

I really enjoy this game and would gladly pay more if they would offer more. If people are willing to spend $15/month on certain sub-par excuses for gaming experiences (MMO's) then I'm sure plenty of people would pay for multiple expansions to this game. At the same time I don't feel they should turn into battleforge or sims3 and make people pay real world money for EVERYTHING. but I'd be glad to, over the next year or so, drop a good $50 - $80 more on this game if it means I can play more without being bored.

I agree that 20 characters would be a decent number (as long as there were LOTS of maps). I'm not sure that item packages would be necissary (the current set of items seem sufficient for the time being, though minor tweaks would certaintly be welcome)

 

As for the troll saying that the game is currently unbalanced, I don't think he's played the game before, the best part about this game is that every DG is balanced (assuming you know how to build correctly). I will admit that Sedna can seem OP if go up against a build of hers that perfectly nocks out a build of yours... but isn't that the point of video games? To be able to be BETTER than another person and beat them by outsmarting/outclassing them? This game delivers that better than most games. Soudns to me like he's a sore loser (and a cheater).

Reply #16 Top

This game is less about skill then an fps/rts/mmo.. but mabye more then say an rpg. Not that this matters in this post.

Reply #17 Top

Quoting Frogboy, reply 3
Not really sure. It's GPG's call really.  Stardock is going to pay for the development of 2 more though.  
End of Frogboy's quote

 

Cool bananas.

I'm hoping 10 or 12 DGs total, it's really more about quality than quantity afaic. And 3 maps per player count, so 3 x 2vs2 maps, 3 x 3vs3 maps, 3 x 4vs4 maps, 3 x 5vs5 maps. Although if they get some really good ones I'd settle for less. It's about having some good choices when playing games, and not having to be stuck on the same map that you already hated anyway.

 

Everything added after what I stated above I'd be willing to pay for.

 

[edit] mod community could help a lot in this too. If modders make some nice DGs or maps that would up the play value of the game, thus relieving the pressure off GPG. Though that is by no means an excuse to spend all their time on supcom2

Reply #18 Top

Quoting twifightDG, reply 17

I'm hoping 10 or 12 DGs total, it's really more about quality than quantity afaic. And 3 maps per player count, so 3 x 2vs2 maps, 3 x 3vs3 maps, 3 x 4vs4 maps, 3 x 5vs5 maps.
End of twifightDG's quote

The old "quality over quantity"...How i come to hate this expression, especially when it refers to games...Really, this is just a poor excuse for laziness (or cheapness), in most cases anyway. How do you know that by bringing more demigods, the quality would suffer? As far as they don't start repeating themselves (play style and skills), i say bring as many as possible. I don't think the limit in this case is 10 or 12.

 

And if am not wrong, you want 12 more maps? :omg:   Do you know who hard it is to make a map in DG? There is a reason why a map editor it's not possible, it's because each map is made from scratch in 3dmax, with new art and all. Afaic, i would prefer more demigods than maps. But that's just me...

Reply #19 Top

12 DG's would be nice. All 4 could be sold as DLC, with nr.9 and 10 being made free when 11 and 12 arrives to give the community a little push back into the game.

Reply #20 Top

Quoting Dead, reply 18
The old "quality over quantity"...How i come to hate this expression, especially when it refers to games...Really, this is just a poor excuse for laziness (or cheapness), in most cases anyway. How do you know that by bringing more demigods, the quality would suffer? As far as they don't start repeating themselves (play style and skills), i say bring as many as possible. I don't think the limit in this case is 10 or 12.
End of Dead's quote

One does not exclude the other, that's not what I'm saying. What I am saying is I'd rather have 10 DGs I all love to play than 12 of which I never play three because they suck. But yes, I'd rather have 12 DGs that are all great to play. You are right that the saying "quality over quantity" is cheesy and is used as an excuse a lot (though the problem is that with most game studios you get neither).
 

And if am not wrong, you want 12 more maps?   Do you know who hard it is to make a map in DG? There is a reason why a map editor it's not possible, it's because each map is made from scratch in 3dmax, with new art and all. Afaic, i would prefer more demigods than maps. But that's just me...
End of quote
I do not want 12 more maps, I want 12ish maps in the game total. Any maps after that I'd pay for as DLC. How hard it is to make a map does not directly concern me. Their method has its pros and cons. I just want a solid base of maps that I like to play on. I prefer both types of new content equally, I'd rather have new maps and new DGs introduced equally. (Wether one map equals one demigod is something I'd not dare say and a whole new discussion altogether)

Reply #21 Top

The maps having a skybox instead of the 3d bird baths wouldnt bother me. They really need 4 maps per size of game (1v1-5v5)

Having the 3d models on the maps is a little like supreme commander having awsome graphics.. it doesnt matter bc no one is looking at them anyway.

Reply #22 Top

Personally I would like to see around 16 Demigods.  

That said, GPG says it's quite expensive to make Demigods.  I'm willing to pitch in for the first 2 but after that we'll have to see.

Reply #23 Top

Quoting Frogboy, reply 22
That said, GPG says it's quite expensive to make Demigods.  I'm willing to pitch in for the first 2 but after that we'll have to see.
End of Frogboy's quote

Make them as payable DLC then. ;)

On consoles this is common practice and i think Demigod is perfect for this.

Reply #25 Top

I agree extra content can be sold, but.. (and please read my whole post before responding)

I bought this game because I read in advance that more maps and DGs would be added. I payed $40 for what the game is now and the promise of a bit more down the line with a patch. I am not sure if I would have spent the same amount of money if they had said it would (all) be payed content.

But as Frogboy said atleast some new content will be free and GPG is working on it (maps too I hope!), so as far as I'm concerned when they add a bit of content for free in the next patches they will have lived up to their promise. After that they can start to make new content for payed addons.