Is it just me or is Demigod the first really good game from GPG ?

I think they did Dungeon Siege 1+2, which were Diablo inspired but rather boring. The first one especially, since you could leave the fighting to the AI completely without any noticable drawbacks. Nice graphics, though, but slow engine.

Space Siege was a real yawn attack. Dungeon Siege with less challenge.

Oh, Supreme Commander seemed ok. Awesome zoom. Good graphics. But after a while I stayed in max zoom out and only saw dots moving around. But at least you had the overview.

Demigod ... awsome.

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Reply #1 Top

ya, I have to agree. I played DS 1 back in the day but since then nothing has been very noticeable (for me). Demigod however, is awesome sauce

Reply #2 Top

Probably not just you, but definitely not everybody.

 

I for one loved Dungeon Siege (and Legends of Aranna). Dungeon Siege II not bad, but not as captivating; too much of a Diablo clone. Supreme Commander was pure awesome, if only patches (and os reinstalls on my part) hadn't kept reseting my campaign progress. Space Siege, meh. Not bad per se, but not worth playing more than the demo either (i didn't)...it would've made a great "casual" game.

 

Demigod, I do agree, is awesome.

Reply #3 Top

I loved Supreme Commander. It is a great game IMO. I enjoyed it prolly because I enjoyed Total Annihilation. Demigod is a great game tho!

Reply #4 Top

Supreme Commander: Forged Alliance was my favorite RTS that year.  I got a heck of a lot more play out of that than most other games in recent memory.

Reply #5 Top

I play both Supcom:FA and Demigod equally.  I sometimes bust out Empire Total War or Soase, or Savage 2, or Bf2142 lol..

Reply #6 Top

I love supcom but the community died out, still a great game though.

Reply #7 Top

I was a huge Dungeon Siege fan...even posted on a DS website that was relatively popular.

 DS2 was wierd and felt off.  It was still good, just not quite what I wanted.  I still don't have the expansion.

 Space Siege?  Yeah, no.  I'm sure it's worth playing for a little bit, but I doubt I'd get much out of it.

 I do have SupCom but not Forged Alliance, as I still have yet to get through a single campaign.

 As for Demigod, I think it's probably going to get Gas Powered a lot of respect.  And cash.  They probably need both.  They've made some awesomely unique titles, but the quality always seemed to suffer to some degree until Demigod...which is low content but GOOD content.

 Yeah, none of you needed this history, I just felt like ranting a little.  Gas Powered has been one of my most interesting game companies to watch, even though I can't be bothered to try everything they make.  Very happy they're getting stuff out the door I have no problems recommending.

Reply #8 Top

This, and Supreme Commander are the two really great Gas Powered Games.

Supreme commander would be a much greater hit and have more longevity if they´d only concentrated more on the multiplayer part, what it needes was sort of a "battle.net" and it would still rule. All games without "in-game" lobbys and ladders are kinda doomed, since blizzard already set this standard 10 years ago and its alot more convenient, flashy and efficient than having a standalone matchmaking client. It just feels cheap. Demigod is a step in the right direction here, but its still lacking alot. But at least the matchmaking etc is in-game(although greatly flawed atm)

Reply #9 Top

What Demigod has - in contrast to every other title made by GPG - is their unique cast. The Demigods give their game identity. Way more than those faceless heroes of the Siege games and the hordes of Supreme Commander.

Well, with Supreme Commander it could have been the experimental units, but the only ones that stuck to my mind are the flying saucer, that spider robot and the ultra large mega robot. The regular units were as unnoticable as the reinforcements we squash in Demigod ... but the main part of the game focused on producing these gnats.

Demigod however focuses on the awesome DEMIGODS, which makes it a much more rewarding and satisfying game experience. From a psychological point of view.

 

In my opinion, the marketing team of GPG should concentrate on highlighting the individual Demigods they have. They did a decent job already, but they can do better. Team Fortress 2 is not just popular because of the action ... it's the ingenius characters and the way they are presented.

GPG, Stardock: Make Trailers that present the Demigods as DEMIGODS, not just as another big unit on the battlefield.

Make each one epic.

Reply #10 Top

What Demigod has - in contrast to every other title made by GPG - is their unique cast. The Demigods give their game identity. Way more than those faceless heroes of the Siege games and the hordes of Supreme Commander.

Well, with Supreme Commander it could have been the experimental units, but the only ones that stuck to my mind are the flying saucer, that spider robot and the ultra large mega robot. The regular units were as unnoticable as the reinforcements we squash in Demigod ... but the main part of the game focused on producing these gnats.

Demigod however focuses on the awesome DEMIGODS, which makes it a much more rewarding and satisfying game experience. From a psychological point of view.



In my opinion, the marketing team of GPG should concentrate on highlighting the individual Demigods they have. They did a decent job already, but they can do better. Team Fortress 2 is not just popular because of the action ... it's the ingenius characters and the way they are presented.

GPG, Stardock: Make Trailers that present the Demigods as DEMIGODS, not just as another big unit on the battlefield.

Make each one epic.
End of quote

 

Partly agree, but i still think alot of the things that make Demigod a "better game" than the previous ones are also where they are heading with the multiplayer, even though it kinda sux right now, they still have online stats, an in-game matchmaking service and ladder system in place. When all of these parts work good, it will spell the word "longevity" more than the characterisation of the demigods themselves will do. But i agree, the amount of effort that has gone into each and everyone of them, making them unique, cool models, voiceover etc is a large part of it as well.

Reply #11 Top

Hmm.

Dungeon Sieges were fun but it didn't have the personality of a D2. The itemisation was just not fun.

SupCom could have been epic cos of it's strat zoom and general good fun. However, bad multiplayer experience and crippling bugs for the first few months meant that it lost most of it's user base before it got sorted.

Demigod is heading in the same direction but I haven't tried the proxy yet.

When i get home and it turns out that Pantheon works fantastically due to the new patch, then 5 weeks of pain will be wiped out and it will be my game of choice till D3 comes out.

I'd play Starcraft 2 but I'm not sure if I can go back to 2D RTSs after strat zoom.

Reply #12 Top

Supcom has been their best game, DS1 and Demigod would be far behind that.

Reply #13 Top

The man likes firefly, I'm inclined to agree with whatever else he says.

 

Nah, seriously though don't discount Supcom. I'd count both of them way above the siege games and possibly better than DG for variety. Supcom was good, FA was awesome.

 

The only thing that bugged me about the SC games was that if you ever tried to micro between the macro the units were so god damn clunky and the formation path finding was painfull to watch at times. (Observe general minions trying to get around corners/close-together-towers for a legacy example of something similar)

Reply #14 Top

Althought they were named Cavedog back then, Total Annihilation was by far their best game. It redefined the RTS genre, and was emmulated without success many, many times. As of right now, SupCom: FA is the greatest, and closest to balanced (still has some issues that I am still hoping will get patched with the Demigod money), pure RTS ever made (yes, I believe it is greater than StarCraft because it has many more strategical decisions and options IMO, and it has strategic zoom, the single most useful in-game tool developed in a long time). Demigod is tied with FA, but it covers a different genre. I believe Demigod will eventually overtake TA in both greatness and defining a genre, but that will be a few patches down the road (and allowing the mod community to flurish).

Reply #15 Top

Supcom was a bit of a let down but Forged Alliance is better.

Demigod is the best GPG game to date. I just wish there was more single player.