How the looks of the DGs effects your choise?
Bah... why the graphics desighners add so ugly DGs... Oak is awesome, Rook is awesome, Aerobus is awesome
all the rest look like poo =.=
i guess its all come to the taste of the player but comeoneee.... a chick on a tiger as a healer?
what you guys have no creative minds?
how about a monk in a white glowing cloack with angelic wings as a healer sounds?
I mean DGs are supposed to be gods... and a girl on a tiger is not quiet godly i must admit
look at rook, he looks like a god, aurobus (cant spell his name lolz) is a vempire lord which can be sort of devine...
And the guy with the crossbow, wtf? and whats up with those google he got on his head?..
You wanted a ranged DG so you could of make an Elf-like character with a cool long bow (and not a wierd crossbow)
And the mage, he looks ok but i just cant stand his beard...
you could of make more beast like DGs such as UB as UB is the only none humenoid DG which is lame
elemental mage could of look like a hybrid of a golem of 2 elements (ice and fire) but nooo.... no creativity at all... =(
I dont know, maybe its just me, but i cant enjoy playing a game with a DG that looks like crap
DGs must show thair stranght in thair looks, there are septers used in melee (wtf was it hard to place swords insted?)
for example Rook deffo shows his power as tank and damage dealer with his huge hummer and his sizes overall
Oak shows his powers with his cool axe and shild as he is a paladin and he looks like a paladin...
Vempire Lord got an awesome float animation when he walks which goes well with his vampiric cheracter!
/rant
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