netcode needs a way to drop non-connecting players

rather than make everyone sit and wait for an unlimited quantity of time, the matchmaking system really should be able to detect if a player has Connection Issues and just expel that player from the match pool. that way, the rest of us can actually get a game started instead of waiting for the guy to figure it out himself and cancel. 

 

there are obviously plenty of players who don't know that they're firewalled or some other kind of issue that prevents the P2P system from working. they just sit in the match making pool and clog it up, ruins it for everyone else. please find a way to remove these players from the pool. that is all.

 

1,328 views 7 replies
Reply #1 Top

Yep, it's already being worked on for the next update.

Reply #2 Top

We are adding a way to kick players who fail connection and auto retry as well.

Zargon0225

Reply #3 Top

awesome, thanks guys. you rock.

 

other than the netcode issues, the game is amazing. 

Reply #4 Top

We are still hoping to have this updated today. Fingers crossed.

Reply #5 Top

The only bad issue on Demigod are the Server and netcode problems i need about half our to connect i only played 2 games since realease i hope next update will be great.

Reply #6 Top

I agree, I have spent more time trying to connect than I have actually playing (only managed to play 1 game in 2 days).

Reply #7 Top

It's great news to hear you guys are working on this. 

Can I suggest you make a sticky detailing all the issues you acknowledge have been highlighted and that you're working towards a resolution on? I think that'd save a lot of peoples time and a load of threads.

Cheers.