Demigod in 3d?

I wasn't in any of the beta's so I couldn't try it, but was wondering if anyone tried demigod with Nvidia's 3d vision setup?  Seems like this game would be gorgeous in stereoscopic 3d.  Health bars and stuff like that don't tend to render at the right depth with most strategy games though.  Anywya, just curious. 

3,899 views 10 replies
Reply #1 Top

Zooming would be fun...

 

:fox:

Reply #2 Top

I just bought the game and it's downloading now. I'll tell you how it looks in 3D when it's done.

Reply #3 Top

Ok, I just tried it out. The 3D looks nice and all, but it completely messes up the interface. The cursor is doubled and pretty much every other aspect of the interface itself is messed up. Nvidia would have to add a new profile for Demigod and fix it up for it to be worth it.

Reply #4 Top

I have the iZ3D monitor which uses a completly diferent driver then the Nvidia 3D setup. I'll have to play around with DG in 3d tommrow and I'll report my findings.

Reply #5 Top

Yeah, let us know how that works out. I suspect it will yield the same results, though. Most games with an interface like this have the same problems, it's just that Nvidia and/or the game developers fix it up after to make it work right. WoW, for example, added 3D support after Nvidia 3D Vision came out that fixed most of the interface problems. I really hope Demigod gets some added 3D support in the future.

Reply #6 Top

I think what they do is just make it so the UI isn't run through the 3D filter.

Reply #7 Top

Actually, I don't know why I didn't notice this before, but it seems that it doesn't render the 3D properly. On the UI, I can adjust my focus to see it properly, but in the game itself no matter what I do it doesn't work out. You know how it moves the separate images farther apart as you increase the depth? Well, it's almost like it moves them in the opposite directions, so instead of increasing the depth it's just splitting it and making it impossible to focus on.

Reply #8 Top

I just tested Demigod on my iZ3D monitor and it works perfectly! No UI focus issues. The iZ3D drivers appear to ingore the UI so it stays at a static depth no matter what you set convergence to.

I uploaded some screen shots:

http://www.mtbs3d.com/gallery/displayimage.php?pos=-2406

http://www.mtbs3d.com/gallery/displayimage.php?pos=-2407

http://www.mtbs3d.com/gallery/displayimage.php?pos=-2408

http://www.mtbs3d.com/gallery/displayimage.php?pos=-2409

Reply #9 Top

I just figured out a makeshift way to make the 3D work properly with Nvidia 3D Vision. The 3D driver uses profiles for games to control how the 3D works, but Demigod doesn't have a profile as it's new. So, if you change the name of the Demigod.exe file to something that is actually has a profile, like Wow.exe for example, it will use the settings for that game. Using the WoW profile, the graphics do get rendered properly, although the interface still has some problems. You could try playing around with some other game profiles to find one that maybe works.

EDIT: After trying out a few profiles, I found one that is almost perfect: Spore. The interface remains a 2D image while the game itself is 3D, making it all work perfectly. The only problem is that since the cursor is part of the interface, when you're focused on the game you see a double image for the cursor. Otherwise, it's perfect. If you want to try it out, rename Demigod.exe to SporeApp.exe.

Unreal Tournament 3, UT3.exe, works just as well; maybe even better than Spore. If you can find one that fixes the cursor problem too, post it here. I know WoW fixes it by keeping it 2D when hovering over the interface and changing it to 3D when hovering over the game, but it requires you to disable the "Enable Hardware Cursor" option to do so. Demigod doesn't have this option, which is why it doesn't work.

Reply #10 Top

So, how´s the feeling if you see a Rook walking towards you and smashes his hammer? :D