Smacksay Smacksay

Imbalanced Racial Traits?

Imbalanced Racial Traits?

I wanted to compare the racial traits of the 12 Major Races. I used the per-point values for customizing traits to get an estimate of what each race's inherent abilities are worth in terms of customization points. It seems that there is a huge disparity between the races. Is this intentional? Do the races with lower values gain an advantage in terms of their tech trees or super abilities?

Here is the data I used, sorted from greatest advantage to least, a range of over 25 customization points. Since Miniaturization and Logistics can't be selected from customization I used the conversion of 1 customization point = +10 Miniaturization and 1 customization point = 1 Logistics.

Krynn
 Morale +50 = 10 pts.
 Influence +10 = 2 pts.
 Diplomacy +25 = 5 pts.
 Espionage +50 = 3.33 pts.
 Total = 20.33 pts.

Yor
 Economics +10 = 2 pts.
 Social Prod. +20 = 2 pts.
 Military Prod. +20 = 2 pts.
 Soldiers +30 = 3 pts.
 Loyalty +100 = 10 pts.
 Miniaturization +10 = 1 pt.
 Total = 20

Korx
 Trade Routes +3 = 9 pts.
 Trade +50 = 10 pts.
 Loyalty -20 = -2 pts.
 Total = 17 pts.

Iconian
 Morale +20 = 4 pts.
 Espionage +100 = 6.67 pts.
 Logistics +4 = 4 pts.
 Total = 14.67 pts.

Korath
 Weapons +25 = 2.5 pts.
 Morale +25 = 5 pts.
 Military Prod. +25 = 2.5 pts.
 Hit Points +20 = 2 pts.
 Soldiers +10 = 1 pts.
 Logistics +1 = 1 pt.
 Total = 14 pts.

Terran
 Speed +10 = 5 pts.
 Military -10 = -1 pt.
 Diplomacy +30 = 6 pts.
 Trade Routes +1 = 3 pts.
 Total = 13 pts.

Drath
 Growth -20 = -4 pts.
 Diplomacy +30 = 6 pts.
 Trade Routes +1 = 3 pts.
 Soldiers +50 = 5 pts.
 Logistics +2 = 2 pts.
 Total = 12 pts.

Altarian
 Weapons -20 = -2 pts.
 Speed +10 = 5 pts.
 Research +25 = 5 pts.
 Logistics -1 = -1 pt.
 Total = 7 pts.

Drengin
 Weapons +20 = 2 pts.
 Speed +10 = 5 pts.
 Diplomacy -25 = -5 pts.
 Hit Points +10 = 1 pt.
 Soldiers +20 = 2 pts.
 Logistics +1 = 1 pts.
 Total = 6 pts.

Torian
 Morale +10 = 2 pts.
 Growth +10 = 2 pts.
 Logistics +2 = 2 pts.
 Total = 6 pts.

Arcean
 Speed -10 = -5 pts.
 Hit Points +20 = 2 pts.
 Soldiers +10 = 1 pt.
 Logistics +2 = 2 pts.
 Total = 0 pts.

Thalan
 Growth -30 = -6 pts.
 Social Prod. +33 = 3.3 pts.
 Military Prod. +33 = 3.3 pts.
 Diplomacy -30 = -6 pts.
 Total = -5.4 pts.

 

20,765 views 38 replies
Reply #26 Top

Quoting Fistleaf, reply 25
In TA, the Thalans start off with the ability to build some powerful GA very cheaply.  These make the homeworld a powerhouse and as long as the Thalan can expand quickly, with this superb headstart they can be a force to be reckoned with.
End of Fistleaf's quote

I know.  The Thalans were the last stock race I played.  :)

Interestingly, that's about the only instance in which I'd consider an asteroid mine more valuable (with regards to the discussion in the other thread).

Reply #27 Top

Sole Soul:

Yeah, I got tired waiting for the Espionage patch so I stopped playing for a while.  I'm playing again.

As far as I could figure, initial Yor economy matches Iconian economy for the manufacturing in terms of efficiency for maintenance, but does not match the Iconian's Precursor Archive and Library for tech, which was only matched in practical output in terms of efficiency, I find, by the Torians.  Of course, Iconian tech buildings are very strong on the tile and on the maintenance - you don't see their ilk in other trees until Research Academies, and even then they're still better.

Too, Iconians have the one-per-planet +50% econ building, which is also fairly strong.

The Yor may have a similarities with the Iconian tree in overview, but in terms of play, it's nothing like the same because of key differences in building availability.

Reply #28 Top

Yeah, I got tired waiting for the Espionage patch so I stopped playing for a while. I'm playing again.
End of quote

Oh?

How do you like it?

I do apologize for being blunt-as you may recall, you do tend to bring that out in me.  Our styles are too different, it seems.

Although I'd be hard pressed to find a reason to play a custom with the Yor tree rather than the Yor themselves, if you do so you can start with research centers, which gives you a spammable lab.  Interestingly, this means you can rush NLCs immediately if you so choose.  I do however agree that the Iconian tree, without assistance, has the edge in tech.

Too, Iconians have the one-per-planet +50% econ building, which is also fairly strong.
End of quote

I was going to complain about their lack of spammable econ buildings, or rather that their spammable econ building is only 14%, but I realized that the Yor completely lack spammable econ buildings, meaning even with the Yor econ bonuses through techs the Iconian tree gets more money when they have the merchant trade complex and at least three merchant emporiums per planet.

Reply #29 Top

I love the Espionage adjustments.  It had exactly what I had asked for, which is why I wanted it so much.  If it's any indication, it's spurred me to try out the Drath, which I was completely unwilling to do before.  Not that the Drath are any particularly good at spying.

When playing as the Iconians, I typically trade for Trade Centers, so I can put up Trade Centers alongside the Merchant Trade Complex.  Of course, you could also do so with the Yor, but their one-time native econ center is the Efficiency Center, which gives only +25%, compared to MTC which gives +50% for a one tile investment.   Coupled with Iconian Morale, Dream Conclave and generic bonuses, I generally find the econ side of management a lot easier with the Iconians than with the Yor, which is part of why I enjoy playing them more.

Having said that, I play better with the Yor, even though I do not like the experience.  Their ability to just spam out those colony ships is almost unfair.

 

Reply #30 Top

To maintain the racial balance, the ability to trade for techs not in your civ's tech tree should not be allowed.  For example, the Thalans have very few soldiering techs, no Orbital Bombardment, no Tidal assault, no Stellar Marines, making them relatively weak in ground assault.  They do have 1 good +30% soldiering tech, but this is super expensive.  However, if they buy all those missing soldiering techs from other civs, coupled with their own formidable tech, they suddenly change from a weak to a powerful soldiering civ.  I don't think the developers intended this when they designed the tech tree to be missing those standard soldiering techs.

Reply #31 Top

The developers intended and knew there to be tech trading in the game.  In fact, particular techs cannot be traded.  I feel that the differing tech trees in the game makes for more robust trading - you're a lot more willing to pay for tech you just can't research yourself.

Reply #32 Top

Quoting Roxlimn, reply 6
I feel that the differing tech trees in the game makes for more robust trading - you're a lot more willing to pay for tech you just can't research yourself.
End of Roxlimn's quote

The problem is does the AI know how to exploit this or recognise the human's intention when trading for these techs?

Reply #33 Top

Tech trading against the AI is always going to be a problem.  That doesn't mean that tech trading isn't part of the game.

Reply #34 Top

Fistleaf,

No, but the AI does do at least a decent job of recognizing what techs it values and making you pay dearly for them. If you turn off the "tech brokering" option (which I do), then you limit that aspect even more.

Reply #35 Top

I am not advocating turning off tech brokering.  It's just that some civs can gain quite a significant advantage by trading for a few select techs not in their tech tree.  I can't help thinking that those techs that are not in their tech tree are purposely omitted to counterbalance the advantages of that civ.

Reply #36 Top

Quoting Fistleaf, reply 10
I am not advocating turning off tech brokering.  It's just that some civs can gain quite a significant advantage by trading for a few select techs not in their tech tree.  I can't help thinking that those techs that are not in their tech tree are purposely omitted to counterbalance the advantages of that civ.
End of Fistleaf's quote

Maybe that's why the Thalans have -30% diplomacy, then.  ;)

Reply #37 Top

Quoting Sole, reply 11

Maybe that's why the Thalans have -30% diplomacy, then. 
End of Sole's quote

Even with -30% diplomacy, I don't mind paying more for the essential techs.  The benefits (cheaper manufacturing facilities, cheaper research facilities, soldiering) far outweight the disadvantages.

Reply #38 Top

Which is the point.  If you all had the same tech trees, the incentive to trade techs would be that much less - it wouldn't be as interesing.