Moons

So I tried to search the forums for moons and nothing turned up. Are there any moons or moon graphics in the new Entrenchment expansion?  :cylon:

50,037 views 29 replies
Reply #1 Top

nope

but that would be something cool to have in other expansions.   miniature moon bases and such.

Reply #2 Top

I think had them as planetary bonuses (or maybe that was just in Sins Plus or Solar Sins mod, or something) where you get extra population or something.

Reply #3 Top

its in the 7Deadly Sins mod

the search engine on the forum does not work, you will have to use google

Reply #4 Top

I've been wondering about this as well, it'd be cool if they incorporated moons into the 2nd or third expansion.

Reply #5 Top

I'd agree, moons would be nice to have in a future expansion.  Beyond moons, I'd like to see a greater role for gas giants (after all, if our solar system is any indication, they may make up about half of all planets) and perhaps an ice giant variant representative of Neptune and Uranus.

Reply #6 Top

Yeah, Moons are what I'm waiting for before I go and play SOASE again (which is a very nice game, but no moons? Come on!). Sry to go a bit off topic, but are there more planet types and planetary bonuses featured in Entrenchment, like in sins plus? And the original SOASE could definitely benefit from more character/commander portraits. Are there more in Entrenchment?

Ps: Any way to use custom portraits in SOASE? Could maybe understand if they couldn't be used online, since it might be possible to transfer viruses through ".jpeg" files(?).

Reply #7 Top

Well I could see a moon to be sort of like the mineral asteroids, but instead of extractor you can build a minicolony which will give you credit income!

Reply #8 Top

Quoting DarthCaedusMorgan, reply 3
its in the 7Deadly Sins mod

the search engine on the forum does not work, you will have to use google
End of DarthCaedusMorgan's quote

distant stars also, i think if it has sins plus it would have it

Reply #9 Top

Could maybe understand if they couldn't be used online, since it might be possible to transfer viruses through ".jpeg" files(?).
End of quote

The only way a virus could be spread through JPEGs is if there was a program vulnerability upon which they preyed.  In any case, there's no method for file transfer on ICO; we can't even transfer maps, which is one of the biggest current flaws in the system.

In any case, the real reason that can't happen is because some people will make pornographic portraits.

Reply #10 Top

What shocks me is we colonize volcanic worlds and ice worlds and barren desert worllds and yet we can't coloniz gas giants. Is there a reason?

Reply #11 Top

i dont know the modders do it

Reply #12 Top

Quoting Darvin3, reply 9
Could maybe understand if they couldn't be used online, since it might be possible to transfer viruses through ".jpeg" files(?).

The only way a virus could be spread through JPEGs is if there was a program vulnerability upon which they preyed.  In any case, there's no method for file transfer on ICO; we can't even transfer maps, which is one of the biggest current flaws in the system.

In any case, the real reason that can't happen is because some people will make pornographic portraits.
End of Darvin3's quote

 

 You mean to say that a virus can't be hidden in a .jpeg file? I wish they at least added more ingame portraits to choose from. The 9-12 or something portraits are very distinct, but there are too few in the game to add any real diversity, though that they do definitely add some personality to the game's interface. :banhammer: :moo:

Reply #13 Top

You mean to say that a virus can't be hidden in a .jpeg file?
End of quote

Of course it could be hidden in a jpeg, but just having the virus program on your computer doesn't make you infected.  The virus has to actually run first.  Unless there's some security flaw in the program reading the jpeg, there's absolutely no chance of that actually happening.

 

 

Reply #14 Top

anybody remember the defensive ring around the moon in "Starship Troopers"? How awsome would it be to have something like that?

Reply #15 Top

Quoting NUKE_AROACH, reply 14
anybody remember the defensive ring around the moon in "Starship Troopers"? How awsome would it be to have something like that?
End of NUKE_AROACH's quote

i do remember it, and that was what i was going to write.

assuming the planet can support colonisation efforts (i.e. its not just accumulated dust kilometers deep) id love to have the option to add a colony for extra credit income, and also have the option to construct some sort of weapons lab or defense lab or something specialised... maybe just to give you a bonus of some sort in research or economy stimulus...

that, and id LOVE for there to be like an orbiting defense station around the moon...

one thing i noticed though... the defensive moon ring in Starship Troopers would only be effective part of the time, i mean, if the asteroid comes when the moon is orbiting the other side of the planet, ur shit outa luck arent you?

Reply #16 Top

I like the idea of moons and defences on them.  The only thing I have to add is that with Entrenchment, everything about a planet's defensive system just got harder.  Starbases, mines, upgraded hangars, upgraded gauss platforms.  I just think we need to be careful about putting in yet more defences into grav wells that are already insanely hard to take (at least with a player that know how to build a good defence).

That being said, an orbiting moon with a defensive station on it (NOT as strong as a starbase but say equal to a capitol ship or two) would be interesting.  Meaning you couldn't just park you fleet on the opposite side of a planet and send bombers to destroy a starbase.  The station on the orbiting moon would swing by once in a while and wreak havoc amongst your fleet.

Reply #17 Top

Quoting sawakaki, reply 16
I like the idea of moons and defences on them.  The only thing I have to add is that with Entrenchment, everything about a planet's defensive system just got harder.  Starbases, mines, upgraded hangars, upgraded gauss platforms.  I just think we need to be careful about putting in yet more defences into grav wells that are already insanely hard to take (at least with a player that know how to build a good defence).

That being said, an orbiting moon with a defensive station on it (NOT as strong as a starbase but say equal to a capitol ship or two) would be interesting.  Meaning you couldn't just park you fleet on the opposite side of a planet and send bombers to destroy a starbase.  The station on the orbiting moon would swing by once in a while and wreak havoc amongst your fleet.
End of sawakaki's quote

also, we could make it that its own small gravity well could affect ships movement and targeting systems, and if the fleet does not move out of the way of the moons orbit it could actually decimate an ENTIRE fleet by crashing into it, though damaging the defenses and structures on the surface of the moon... that said, it would need to be tweaked and balanced, maybe the crashing into the fleet thing should be scraped

i like it alot though

Reply #18 Top

a planets gravity would expand outside its gravity well, to my understanding the gravity well is just the area where gravity distorts phase space to hily fo a phase jump to occur. when u play on a huge map at least in one spot there is a weird place with two planets right on top of each other, but even though it might even be faster to use sub light engines to get there u have to go mucking around in phase space, but i think of those as moons. also u can see groups of planets (about 3) on random maps which also makes me think of moons. but techinaclly resoursce asteroids could constitute as moons, look at the moons of mars

Reply #19 Top

yes they do, but moons are often considered as more spherical such as that of Earth's, Luna. It would be interesting to have moon types based off of the moons in our solar system, like Ios (a volcanic moon), or Europa (an ice moon that has a presumed ocean beneath the ice). As such, allow each to have different minerals, it would be interesting to have the moons rotate the planet, but ships should not be allowed to impact on it. Allowing it to be specialized (colonized, defensive structures, trade increase, or research increase) would add a new level to the game allowing for each player to develop a style even more suited for themselves. A moon is located within the Gravity well of the planet it rotates. Due to this, i do not believe that a moon should warrant a gravity well in the same grav well of it's mother planet.

Reply #20 Top

You could always put huge ass laser on the moon, go movie stereotypes : P

Reply #22 Top

I think the moons should have a little more health than starbases.

Reply #24 Top

Anyone have any idea when the next part of the expansion will be released and if it will contain moons? \o/

I'm kinda staying absent from playing SOASE untill there are moons present in the game. :seal:

Reply #25 Top

I'm kinda staying absent from playing SOASE untill there are moons present in the game
End of quote

Create two different sins folder's one v1.05, and the other being the most updated, then download 7 Deadly Sins v2.0 into the mods folder and now you got moons that give bonuses, colonize stars and gas giant, and a whole bunch of cool stuff. There is even a hamachi server specificly for there mod multiplayer.

Go here to download,  www.danmangames.com got to products then click mods, you will see from there.

Just a suggestion if you want to keep playing sins only if there are moons.