Couple of other things:
- The game Warlords Battlecry 3 (which is great, and has been permanently on my hard drive since v#1, even tho an older 2D game - presumably recognised greatness, as it's on Impulse ) - Had rather good loading screen 'history snippets' that were little slices of gameworld lore presented in faux-documentary historical style. I quite enjoyed this - although hilariously now the game is 5 years old you have to read quite fast to get it all in b4 the load is over! It gave an atmosphere of more epic scope than the game alone.
- One can use real-world quotes in fantasy and preserve atmosphere - the original 'Magic the Gathering' cards used to have such, and excerpts from books &c.
End of WildBoarPie's quote
Ah yes! The flavor texts on the cards were awesome! Some were downright hillarious.
The biggest thing I think the Total War quotes give is something to ponder while waiting during the loading screen. Giving the player something to do during loading screens really increases willingness to sit through any load screen. Take for example the concept art of starbases used as loading screens for Entrenchment. I find these much more interesting than the old images since there is quite a bit of text to read describing various parts and components of the starbase. In my experience text on loading screens make them a bit more bearable.