Every time I snuff a minor...

...his parents get really mad.  Har har.  Please change the terminology in GC3.

Ok, really, question:  every time I take a Minor civ out, the hosting Major civ's sphere of influence just disappears.  The entire thing (Minor civ and Major civ) just gets painted over by my area of Influence.  Is that supposed to happen?

And, if so, doesn't that imply that the Minor civ was really Influential?  If it was, why didn't it suck up the Major civ?  I take it Minor civs don't do that kind of thing, but they should.  The effect is always really jarring.  If the Minor could accrue that much Influence that it would completely wash out a Major civ once it's allowed to, it shouldn't be Minor (or maybe the host shouldn't have been a Major)...

5,362 views 3 replies
Reply #1 Top

The fact is that minor races have a "Civilization Capital" like any major race on the 1st tile of the 1st planet. They don't have any influence but you do. So when you invade their homeworld, you get the bonus from the capital which is quite strong compared to the one from any colony.

Reply #2 Top

Although it is worht noting - it's the exact same influence bonus your capital gives you - {G}.

Jonnan

Reply #3 Top

Minor civs don't have influence. They have all the infrastructure for it, it is simply non-functional. Note this also means they are immune to your influence, as well. You cannot flip their planet, or even their asteroid mines.

This means when you take their planet, you're dropping a huge influence source into a spot where there wasn't one before. It won't always overpower the local influence - that depends on population and your empire's influence ability, as well as the population, influence ability, and placement of the other empire's planets.