First mission of the campaign

can't get my economy to work without trade

Hi everyone,

While playing the first mission of teh ToA campaign I always seem to get badly into debt. I'm guessing it's because there's no one to trade with and without the extra income I just can't seem to make my economy work. I even tried going down to normal dificulty but still run into problems.

Does anyone have a strategy for this?
4,534 views 3 replies
Reply #1 Top
Is this your first venture into TA?

It's economy really got changed and it's hard to get up and moving in the early game. Don't necessarily fill out all your planets with buildings, don't get a massive military going too soon w/o massive economic backing. Both buildings and ships got an increase in maintenance costs.

Focus on sitting back a bit more in the early game with approval at 100% to get your population up. Remember, colony ships now only move 250m people, not 500m.
Reply #2 Top
Well I played ToA a little bit but am just getting used to it. I'll try keeping building costs down and letting population get higher, thanks for your help!
Reply #3 Top
I tend to rush for Trade and build an economic capital on my biggest planet, even if it means two capitals on the starting planet. Over time I will tend to support the growth of the planet (morale + farms and even more economic centers) at the expense of factories. This means more money right from the start. You can always wait before deciding to build the manufacturing capital somewhere, since your early builds aren't too expensive, and the extra cash lends itself to rush building on a new planet anyway (and the factories aren't crippled by low population).