Hi all.
Not been able to find an answer on this, so thought i'd ask here.
In the campaign editor, there is a Win/lose section on the screen where you place the mission/scenarios.
I've looked at the TA campaign and they have numbers. They seem to be for example, on the first mission, if you lose, the number is 1, and if you win it's 2. I'm assuming these numbers say if you can move on or not. What i'm curious about however is does this mean we can create a branching mission structure?
I'm currently making a campaign based on the PSX game Colony Wars.
It has videos from the game, and if I can, it will have hull styles from it too. However, as it's my first time making something like this, i've made alterations to the story from the Original game. If, however, a branching campaign is possible, I could pretty much ( as far as I know ) recreate Colony Wars in TotA, with all the various movies that I can find from the game.