Why are maintenance costs so high
Just got back into playing Galciv 2 after leaving it for a long time. Was having fun and the idea of unique tech trees interested me so I decided to get the Twilight expansion. One thing I have noticed though is now just about every planetary improvement has hugely increased maintenance costs and I wonder why they have been made so crazy. Are you supposed to just ignore most of the planet improvements and just build money ones like crazy so you dont bankrupt yourself all the time.
I see people saying you should take the economy picks but that seems like a crutch due to excessive costs. Personally I really dont find it fun just building planets full of the banks etc to try and keep the economy going. I could understand it if later techs improved this but they dont they seem to keep to a fixed ratio e.g. for research it looks like the standard is 1 maint gives 1.5 research points in a building with exceptions for the basic lab and racial ones. Also the late lab Invention Matrix only gets 1.4 points for maintenance meaning you are paying for a worse lab.
One feature I would love as well is to be able to build a lower tech version of the building, I really hate that on new colonies trying to build the latest lab or factory. If I could build the old lower tech ones it would really help and I dont know why you cannot, seems crazy that an empire would immediately trying to build a super hi-tech lab on a colony with no infrastructure you would think they build some simple infrastructure then switch to the better stuff.
I freely admit that I am pretty new to the expansion but I am just concerned that in trying to combat the expert players and prevent unexpected strategies they have made the game much less fun for those learning the game.