Governor Feature Requests

I noticed some mildly annoying features regarding governors.

1. On the governor screen, you can't see the details for the cost/maintenance/effect of each social project. This would be very useful while learning the game.

2. On the planet screen, you should be able to queue a single item to be built after the current social project. For example, you can tell your planet to build a shipyard after its current project, and then return to the governor's list. This would also help with wonders and trade goods. If the player doesn't decide to override the governor's decision, this box should show the governor's next priority, rather than making you scroll through the whole list to find the next priority.

3. In various places, the online help regarding techs and projects and benefits isn't appropriately hyperlinked.
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I agree, though I would say the queuing would be nice-to-have while the making the details available is a must-have.

I'd also suggest it would be great to have...

4. GC "remember" different governors' lists from game to game so that once you get sets you like, you can keep them. Right now you have to rebuild them every time from the available projects, so I never use more than one of the four available - too much clicking!


~SDC~