First war ships?
from
Stardock Forums
Hello!
Just picked up a copy of GalCiv2 Gold, after having a brief career in GalCiv2 a while ago. I am needing a little strategic advice. I understand that there are several viable strategies to achieving galactic domination (one of the most endearing qualities of the game). After playing a few campagins, my style seems to involve pouring my entire economy into research and economics in order to secure an advantage before I start fielding a fleet to start expanding the borders. The problem with this, as most of you know, is that my opponents perceive my military weakness and naturally start invading. At the same time, when I try to field even a modest navy to stave off invaders, it is either technologically inferior or I simply don't have enough ships.
I guess what I'm wanting to know is roughly a good point in the tech tree to start cranking out my first ships. As it stands, I have been waiting for medium hulls, and maybe half the time am I able to repel the first invasions.
Furthermore, I'm a little lost about which weapons/defense to pursue? It seems like a waste of research points to try to master all the weaponry and defense tech trees. So far I usually outfit my ships with armor and mass drivers because the drengin/korath tend to favor ballistic weaponry. I keep wondering if I'm doing the right thing though. Is it a better idea to neglect defense altogether like the computer does and just keep climbing up the weapon techs?
Anyhow, appreciate the suggestions. I'm expecting some good stuff from the GC2 vets out there.
Just picked up a copy of GalCiv2 Gold, after having a brief career in GalCiv2 a while ago. I am needing a little strategic advice. I understand that there are several viable strategies to achieving galactic domination (one of the most endearing qualities of the game). After playing a few campagins, my style seems to involve pouring my entire economy into research and economics in order to secure an advantage before I start fielding a fleet to start expanding the borders. The problem with this, as most of you know, is that my opponents perceive my military weakness and naturally start invading. At the same time, when I try to field even a modest navy to stave off invaders, it is either technologically inferior or I simply don't have enough ships.
I guess what I'm wanting to know is roughly a good point in the tech tree to start cranking out my first ships. As it stands, I have been waiting for medium hulls, and maybe half the time am I able to repel the first invasions.
Furthermore, I'm a little lost about which weapons/defense to pursue? It seems like a waste of research points to try to master all the weaponry and defense tech trees. So far I usually outfit my ships with armor and mass drivers because the drengin/korath tend to favor ballistic weaponry. I keep wondering if I'm doing the right thing though. Is it a better idea to neglect defense altogether like the computer does and just keep climbing up the weapon techs?
Anyhow, appreciate the suggestions. I'm expecting some good stuff from the GC2 vets out there.
