Some wierd things I noticed in latest version

While spying, I saw this. Seems odd to built a manufacturing capital and not a tech capital...




I've never seen a planet this good before:

6,704 views 9 replies
Reply #1 Top
Maybe they wanted to build Invention Matrixes really fast.  

I've only seen a planet like that when the invasion bug was around, increasing PQ when you invaded.
Reply #2 Top
I was ready to put GC2 on the shelf until DA in February when I came across a 26pq planet for my first colonized world. I think a few worlds on roids is great for the larger maps.

Even though I haven't encountered any other civilizations yet, the victory screen says I need to conquer only three on this map. Looks like huge. I choose random everything.

So... one more ride before hibernation.
Reply #3 Top
I've heard of people finding class 48 worlds before... it's rare or at least should be rare.
Reply #4 Top
It must be rare. There's about 450 planets on my current map and only one PQ 26. I mainly play meduim maps, so I'm used to just one or two high PQ planets per map. I thought there would be more on gigantic. Just may be the luck of the draw when the map was generated.
Reply #5 Top
I've heard of people finding class 48 worlds before... it's rare or at least should be rare.


i believe PQ26 are as high as the game allows on a random base map, but a combination of events can raise this number (having a planet quality bonus will add 5 more tiles, and having one of the improved planet quality events pop up when you colonize can boost it further).
Reply #6 Top
i believe PQ26 are as high as the game allows on a random base map, but a combination of events can raise this number (having a planet quality bonus will add 5 more tiles, and having one of the improved planet quality events pop up when you colonize can boost it further).


Indeed, during a game I played back on version 1.0X the Iconions managed to get a planet up to class 72. I'm sure it didn't start that way, and I'm not sure how exactly it happened, but by the time the bonuses ended it was an absolute monster.
Reply #7 Top
But class 26's are around purple stars only aren't they? I'm surprised a gas giant got that high.
Reply #8 Top
Purple stars, yes.

Blue stars are supposed to have decent ones as well, right?

Didn't really pay attention to star color except to figure out that dark orange stars suck.
Reply #9 Top
I've seen this before. Primus is a strange star that strange things happen around. I've never had this star in any game that I've played, but there was a post about 3 or 4 months ago where someone posted a screenshot of a PQ56    that orbited Primus.

I'm also of the impression that the highest normally occuring planet is a PQ26 that upgrades to a PQ32 once fully terraformed (or if you're neutral). Colonization PQ events can, of course, push these higher. These invariably orbit purple stars. Though another member of my empire reported a PQ40 around a yellow sun (Snathi) in v1.4.

In my current game (v1.31) I have seven planets listed as PQ32 or greater. For the planets that I colonized the listed PQ is correct, for the captured planets the number of buildable tiles is greater than the listed PQ. The following are the listed PQ's, the actual buildable tiles and the PQ bonus from the details screen. BTW, I'm currently getting 11,000 RP's per week out of the PQ35 as my tech capital and 5,000 bc's per week out of one of the PQ32's as my econ capital. Planets like these are tremendous.

PQ38 (44, 26%)
PQ37 (37, 22%)
PQ35 (41, 14%)
PQ32 (32, 0%)
PQ32 (38, 0%)
PQ32 (36, 0%)
PQ32 (36, 0%)

I've no real clue how the three PQ32's with no PQ bonus got to be greater than 32, but all of these are captured planets.