Question about ship sizes and combat

What dictates what gets shot at first in a fleet battle?

I'm trying to discern whether it's better to have a mixed fleet, or what.

Are tiny ships worth taking (not counting starbase influence) in conjunction with Small, Medium, and Large hulls? The way I have done fleets is to make 2 or 3 medium ships, 1 large ship, and 4 to 6 small ships.

In the specific game I'm playing, at Painful difficulty, I'm in the phase of research where Large is as high as I go. Enemy defenses are negligible, and he uses beam, so I've outfitted Beam defense on my Medium and Large Ships (he attacks with 14, I have 10 defense on these) and 4 on my tiny ships. My attack rates are about 9 beam on Tiny, 12 on Medium, and about 12-15 on large (my larges pack 20 defense, sensors, and are faster than other ship classes for versatility and getting around).

I'm certainly winning the fleet battles, but am I being inefficient with the use of Tiny ships. Would it be better to use small/medium exclusively? I obviously have a difficult time keeping 6 to 8 HP ships alive.

How can I improve my ship loss ratio?
5,142 views 5 replies
Reply #1 Top
What dictates what gets shot at first in a fleet battle?


Targeting is based on the formula (Total Attack / [Total Defense+HP]). Higher result means higher target priority.
Reply #2 Top
which is a bad formulae, in my humble opinion. In my actual game, I use large ship with heavy (HEAVY) armor, and big weaponry. when I fight the ennemy, the greatest threath to my ships are other capital ships, 'cause the AI cranked it with weaponry. But my ship keep shooting at fighters who aren't much of a treath to me. They waste their 60 attack on a 8-hp ship!

It would be more efficient if my ships shooted at the ennemy capital ships first
Reply #3 Top
The formula is meant so that the enemy threat is decreased as efficiently as possible. If anything though, it underrates defense (which should have a more multiplicative effect on HP than additive).
Reply #4 Top
I wonder, the random distribution taken from 1 to X (X being the actual number of your weaponry) is evenly distributed along 1 to X, or do you use a normal-based distribution, or something more.. interesting for someone who knows a little about probability mathematics?
Reply #5 Top
I think one way that might work ( likely not), how about the ships attack based on size, large ships would attack large ones, small would attack small and so on.