Economic developpement from AI

I just finished a game, playing the Torians. My population was almost the double of the 2nd highest player in the game, but being a Torian with a lot of Morale bonus, I guess it's normal.

But when I look at the graph, I see something I see in everygame: the Economic graphic. My line NEVER ever stop getting up, with 30 degree inclination, while all the AI's linger below me, with a barely 20 degree inclination.

I play at "intelligent". On basic paper, I always have more tech, more economic, more manufacturing (or almost always, me being 2nd).

I know, people will tell me "play at higher difficulty" (I will next time!), but what is the difference in my developpement? How is mesured the economic graph? What do I do that makes it better?
5,109 views 6 replies
Reply #1 Top
bump
Reply #2 Top
Probably because you're building more/better farms than they do... their population cap is going to be much lower. If you had more planets, that's also likely to have factored in. Also, any economic buildings or abilities will increase it.

By the end game, if you've won, you'll almost always have the highest economy(unless you went for a tech victory of course).

What difficulty level are we talking, here?
Reply #3 Top
Economic graph reflects money income. Money income relays a lot on population and population growth. As Torians you have high pop growth and high morale which leads to more pop growth. High amount of taxpayers means a lot of income. Income shows up on the econ graph.

Play at harder levels, live the good life (and sometimes lose with honour))
Reply #4 Top
What difficulty level are we talking, here?


I play at "intelligent".


He's playing at tough.
Reply #5 Top
I agree, not the hardest level

but even when not playing Torian, my economy graph is sky-high. it NEVER stops climbing, while the AI's seems to max..
Reply #6 Top
The AI has a tendency to do silly things, like put 3 farms on one planet and none on another or build an econ capitol on a morale bonus square. Also, the AI seems to often have pitifully low morale (it rarely researches morale buildings, and it cranks up taxes, which means its population stays low which means it has to crank up taxes and so on...) If you maintain population growth and morale you should be able to have an efficient and growing economy, especially with growth or econ bonuses.

I would suggest increasing the difficulty one or two levels, the AI will always have trouble with strategic planet useage and the bonuses make up for its inevitable inefficiency at that.