Flagship/Survey ships
from
GalCiv2 Forums
There is nothing in the story line that accounts for the supernatural abilities of the starting flagship and other ships with survey modules. The flagship requires fairly advance technologies.
I would suggest totally eliminatig the flagship. Start each race with a scout instead. Also requires that anomolies be visible before they can be surveyed.
Unlike GC1, the technology needed for constructing a ship with a survey module is early in the technology tree, so that surveying of anomolies will still occur early in the game.
I would suggest totally eliminatig the flagship. Start each race with a scout instead. Also requires that anomolies be visible before they can be surveyed.
Unlike GC1, the technology needed for constructing a ship with a survey module is early in the technology tree, so that surveying of anomolies will still occur early in the game.