Misc 4b glitches, etc

I've already posted about how the Ai's respond to influence starbases here: Link

What follows is just a short list of things I found that are more glitches than anything:

Shipyard Governor: Even though I had obsoleted several ships out of the main shipyard screen, every last ship was available in the shipyard governor...whether it had been obsoleted, or not.

"next ship function": I can use the Find button just fine, the auto switch to the next ship really needs a disable box.

Running game in windows mode: I would occasionally see a "new ship ready" icon scrolling up the right side of the screen...well after I had reviewed them all. I did not notice anything like this in full screen mode.

Armor research: Tri-Strontium II and III have the same stats ( same space, price, defense rating).

Metaverse: Started the game by logging into metaverse. When I finished the game I was not given an opportunity to upload the score. The last entry (at this time) in this Link thread mentions difficulty uploading scores from games with Gigantic maps. I did play a gigantic map, so not sure if there may be a problem, or not.

Late game minor races: The Vegans appeared a few turns before the game was over. On a whim I went ahead and invaded them, conquering the planet. They were trying to build a manufacturing center from scratch with no other support. While it's nice that minor races show up with comparable technology, having a race show up 17 years into the game trying to build a manufacturing center from nothing is just useless. Have them at least show up with some infrastructure if they are going to appear late game.

Ship designer: I might be remembering wrong, but was under the impression that if you saved a design with an already existing name the old design would be deleted. I tried it out and ended up with two designs with the same name. Granted I was prompted that the name already existed and was I sure I wanted to continue. I continued and had both designs with the same name.

other notes:
First time I've used way points. While they would be more useful with other tools (ie: programing a course with way points), waypoints were very handy and easy to use.

Shipyard governor: the all, or nothing, approach is limited. There is a very handy galactic map that lights up applicable starports...is it possible to add a function to that same map allowing you to select/deselect starports by clicking on them?













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Reply #1 Top
Are you playing a game from a previous version or starting a new game with beta 4b?
Reply #2 Top
Are you playing a game from a previous version or starting a new game with beta 4b?


I never have tried playing a previous save with a new beta. This was a new game after installing 4b and was started by hitting the metaverse button on opening menu and logging in.

However, this time around after installing the beta, I didn't delete the My documents/games folder with all my self designed ships...which I also had previously done after every beta d/l. Now that I think about it, the "first" ship w/same name was not in my build ship list, so was probably sitting in the My documents/games folder and identified in the shipyard governor, but not the main shipyard.