Tax Bug

here is something i thought funny

80% tax = 100% aproval (this is with all my + moral modifiers and what not) the tax on each planet was giving -126%
81% tax = 1% aproval (thats not a typo its 1%, the - modifier was at 321%, the - modifer at 82 was at 340% )
so its not just exponetial growth, but there is a spike.
9,138 views 4 replies
Reply #1 Top
Yup, it used to be at 70%. If you need it at 81% then you really need to rethink your economy
Reply #2 Top
With enough morale, i've managed to get up to 96% nefore hitting the 1% morale mark.
Reply #3 Top
I have found that the optimal level for taxes and output is around these figures:

Tax: 40-60%
Output: As close to 100% as you can get. (Or you are wasting resources)

So far, one economic building plus one happiness generator per planet works. Of course, if you start building farms, you will need more happiness. (2 happy/1farm approx.)

In the beginning, I build extra economy generators to offset my leases and lack of population. Later, I will upgrade those to factories, labs, or farms so I don't overdo my economy.
Reply #4 Top
I used to be able to have my tax at 100% and my production at 100% in the earlier versions.
There is no problem with a higher tax rate, my people were really happy with me (100%) so i wanted to tax them abit more.
I was making over 1k a turn at 80, but more money the better.