The gameplay bugs that seriously detract from play.

These are just the ones I found after the second patch and could remember, there are others.

There are still dozens of gameplay bugs and this post will end with some implementations I would like to see after the gameplay issues. I hope these can get some consideration:

Thousands in tax for 0 starbases in enemy territory and about 20 in my territory that didn't belong to me. That law is broken, so is the law that allows a race to have a newly habitable world due to volcanic activity. Nothing happens. There are still dozens of other gameplay bugs as well. The fleeting of ships where it will refuse to fleet one or make a fleet of one ship is still there with the latest update. I have way less crashes though and it seems the massive memory leak is gone after one full gigantic game so great work there. Also it would be nice if the AI would stop doing specific retarded behaviors like I often experience the torians rushing around with full transports in fleets completely unescorted (on tough) while the other races have tactics such as using escorts or positioning fleets around the world they plan to take. The iconian/torian strategy seems to be let us make them sorry they are at war with us by having them commit wholehanded genocide until they beg for peace. Another gameplay bug has to do with information warfare. I lose the fight and all the information warfare people (who died!) are added to the still living population. Is this some sort of necromancy? I still see several others as well and get perturbed by the seemingly random choices the aI makes in the invasion tactics department. Perhaps they could choose like a human would. Not just mass driver the crap out of a planet when they would likely win anyways etc. There are many AI tactic issues that need clearing up as well. On bright setting the AI will give you there resource starbases calling them "our finest starships" to help you in a fight, and will also give you ships to the point they feel they need to capitulate and toss the planets to so random alien race. Surrender really sort of sucks, resist to the bitter end like a human! Its like playing online RTS games and the 14 year olds all quit to save thier ratings. Minor races have the nads to stick to it! I would like to see that gameplay element removed entirely or PLEASE give a check button to shut it off (also tech trading, that would add an element to the game for sure!)
16,572 views 25 replies
Reply #1 Top
The iconian/torian strategy seems to be let us make them sorry they are at war with us by having them commit wholehanded genocide until they beg for peace


Sorry the 'bugs' (hate that name) may be real but the above comment had my in stitches
Reply #2 Top
All well-documented bugs, repeatable and I'm sure Frogboy mentioned they'd be fixed in 1,1
Reply #3 Top
Losing does not hurt your ratings, it still gives you points. But i have not lost yet moving up to Painful as we speak!
Reply #4 Top

I wish people would seperate features they don't like or want changed from "bug" reports.

Someone not liking the AI surrendering is perfectly fine. But it's not a bug.  I could go through the entire list and nearly all of it (not all but nearly all) boils down to suggestions/criticisms of some game feature or other.

Reply #5 Top
I think that sometimes the AI surrender too soon. In my last game (normal setting) the Drath Legion was on par or just a bit behind in military and economy and still owning a good number of planets. But they surrendered to the Terrans anyway.

Because of that I had to start a war with them. And that brings me to another topic: Military rating. Terran military rating was absurdly above mine in the timeline. I thought it was suicidal to start that war but they didn't liked me and the Drath surrender made them too powerful for my taste. So no option here.

Turns out that Earth was a Paper Tiger. With some huge, fast ships armed with psionic Beams and Missiles (by the way the psionic missile makes only half the damage of the psionic beam. Missiles are supposed to make more damage right?) and some older ships I destroyed fleet after fleet of their best ships with minimal losses. After conquering most of their planets I signed a peace treaty (the war was getting tiresome after wiping out their military). 12 turns later I won by cultural victory.

So it seems the timeline counts numbers instead of power. Earth had lots of weaker ships that I easily destroyed. I think it needs some tweaks.
Reply #6 Top
Good support! Blame the customers for seeing baffling things as "bugs", not "features".


Take the AI surrending part. In my current game, as AFAIK, one AI surrendereed without even losing a planet. He was at war with another civ on the other side of the galaxy, and me between the two. If he lost a world, it wasn't one of his "core" ones, but a far flung on the other side of the galaxy.

Maybe this is deliberate. But it's so stupid that it sure seems like a bug.

Reply #7 Top
My gamekilling bug is that playing on Normal Difficulty, on whatever turn corresponds to Dec 1st , 2225, I once again see that all the alien races have the same major techs that I do not. All five have Impulse Drive, Diplomatic Relations, and Laser. More than half to them also share a host of other techs. We're talking Drengin and Korx having the same major techs as the Altarians, Drath, and Arceans. The Akilians a minor race have the most techs of all.

My empire isn't particular strong in any way at this point, so there's no reason for them to be ganging up. I think probably they're each seeking to get technologies and paying the Akilians anything they want to get them, which would be why the Akilians have so much tech. But I ask you, if this AI is intelligent why does it want to trade away all its techs to a minor race that's going to turn around and give it to their eneimies?

I think it's a deficiency to have the AI spreads its legs and give away all its technologies to a minor faction, if it was smart it'd know that the Arceans (or whoever) wouldn't give Impulse Drive to someone who would trade it to the Drath, or at least they'd demand so much for it that the Akilians wouldn't be able to make the deal (and why would the Akilians want Impulse Drive badly enough to give too much techs themselves)?

I feel like a broken record because I've posted on this multiple times, but in all the skirmish games I've tried to play it is the most pressing concern. Why bother playing if I can't even compete? I haven't even touched GalCiv II in weeks because of this bug. I would really appreciate an option when starting a skirmish game to disable tech trading altogether.
Reply #8 Top
I haven't even touched GalCiv II in weeks because of this bug.


ARGH! It is not a BUG it is a DESIGN DECISION. Just one you disagree with. Nothing wrong with disagreeing with design and feeling it ruins the game. Just stop calling it a bug!

(Note, this isn't hostility directed towards you, just this forum's desire to call everything bugs).
Reply #9 Top
It's designed because the AI doesn't know who's human and who's computer. The idea was occasionally, if you were behind in tech, it would offer a stupidly good trade. (I've had planetary invasion for laser 2), but of course it does to the AI as well. The only reason you complain is because you aren't tech whoring yourself. I generally keep weapons tech to myself, but if someone has something, I'll but it and then sell it to everyone before they do, so I'm always on top.
As for AI surrendering, your best bet is to strike fast and hard. I generally assemble a gigantic fleet at my closest core world (So the AI doesn't know who I'm about to attack), and send in wave after wave of troops. I took 3 out of 8 Terran planets in one turn, they instantly surrendered.
Reply #10 Top
Holy crap this post has some angry people sounding off, yeah? Personally, I feel that the AI surrendering is sometimes iffy but it has never been a game breaker for me; it just means that occasionally a civ will knuckle under before they had the snot COMPLETELY kicked out of them. The thing is, if the civ thinks it is gonna lose, surrendering makes sense from a fluff perspective; you don't want your whole race to get buttrallied by angry oppressors when you might be able to convince them to go lightly on you if you don't force them to wipe out the dregs of your military.

This is probably the wrong thread to defend GalCiv on, but I personally think that alot of people get miffed at what the computer does because it doesn't necassarily behave like a standard COMPUTER. When it behaves like a human being, or when it does something because of something like FLUFF/storyline...people lose their mind.

Personally, I think that is freaking sweet. Plus, you monkeys, the game has been patched three times, I think, in the first couple weeks. THREE. That is more patches than most of the games I play release in a freaking year. So make sure that you aren't beefing just because you wanna talk smack.

I love this game, despite it's flaws, because it is ONLY GONNA GET BETTER.

There. Said my piece. Thanks.
Reply #11 Top

ARGH! It is not a BUG it is a DESIGN DECISION. Just one you disagree with. Nothing wrong with disagreeing with design and feeling it ruins the game. Just stop calling it a bug!

(Note, this isn't hostility directed towards you, just this forum's desire to call everything bugs).


QFT. I wish people would get a dictionary out to check what a bug is before littering the boards with these "bug" threads.

To set it all straight:
The biggest bugs in this game are the Thalans.
99% of the other bugs are personal preferences and the other 1% are true, real to life bugs that have been so frequently rammed down everyones throats, I'm sure we could repeat them in my sleep.

To the original poster. sorry, this is not an attack against you.... but please realise that they aren't bugs, they are just things you dont like. Starting the thread with "Things I dont like" or "Things I would like to see changed are..." would just make all this so much easier!!

Oh and some paragraphs help too!!!
Reply #12 Top

ARGH! It is not a BUG it is a DESIGN DECISION. Just one you disagree with. Nothing wrong with disagreeing with design and feeling it ruins the game. Just stop calling it a bug!

(Note, this isn't hostility directed towards you, just this forum's desire to call everything bugs).


QFT. I wish people would get a dictionary out to check what a bug is before littering the boards with these "bug" threads.

To set it all straight:
The biggest bugs in this game are the Thalans.
99% of the other bugs are personal preferences and the other 1% are true, real to life bugs that have been so frequently rammed down everyones throats, I'm sure we could repeat them our sleep.

To the original poster. sorry, this is not an attack against you.... but please realise that they aren't bugs, they are just things you dont like. Starting the thread with "Things I dont like" or "Things I would like to see changed are..." would just make all this so much easier!!

Oh and some paragraphs help too!!!
Reply #13 Top

ARGH! It is not a BUG it is a DESIGN DECISION. Just one you disagree with. Nothing wrong with disagreeing with design and feeling it ruins the game. Just stop calling it a bug!

(Note, this isn't hostility directed towards you, just this forum's desire to call everything bugs).


QFT. I wish people would get a dictionary out to check what a bug is before littering the boards with these "bug" threads.

To set it all straight:
The biggest bugs in this game are the Thalans.
99% of the other bugs are personal preferences and the other 1% are true, real to life bugs that have been so frequently rammed down everyones throats, I'm sure we could repeat them our sleep.

To the original poster. sorry, this is not an attack against you.... but please realise that they aren't bugs, they are just things you dont like. Starting the thread with "Things I dont like" or "Things I would like to see changed are..." would just make all this so much easier!!

Oh and some paragraphs help too!!!
Reply #14 Top
If you don't like the AI Surrendering make use of Blitzkreig warfare. Instead of capturing his planets one by one and slowly weakening the AI civilization to the point of surrender, prepare a massive invasion force. You will first need total "space" superiority and position transports within range of all his planets, and then simply capture all of his planets in a single turn, giving the AI no time to surrender. I tend to utilize this strategy, at least for the high quality worlds that I want to capture before he surrenders. Nothing more annoying than capturing a handful PQ 5-9 planets, to have his homeworld PQ21 surrender to my sworn enemies.
Reply #15 Top
Nothing more annoying than capturing a handful PQ 5-9 planets, to have his homeworld PQ21 surrender to my sworn enemies.


Although if they were your sworn enemies it would pose far less of a bump in the roadmap than if they were your close allies, say.
Reply #16 Top
Does the bug about trying to fleet a core ship with a custom ship has been fixed? (where it creates a false fleet with no ships in it)
(Second paragraph)
And I wanted to know if it is a bug or a deliberate feature, but when a tiny custom military ship with 1 laser is in the viscinity of a military starbase with all basic protection and all basic attack support it only gives plus 1 laser and plus 1 sniper turret attack, but my small design ship gets all the protection and all the attack bonus.

-And I don't have the patches yet because my "performance PC" can't be connected on internet for now.
Reply #17 Top
I really hate it when you are playing and a civ says all of a sudden that it has been beaten up and cant go on and that another civ has made the best offer for there remaining planets and stuff when I never was called on to make an offer. How could they make the best offer when no one else made an offer. LOL That sucks!! I just want to say that with the many many many bugs that still are out there, the game has so much potential and I hope that it gets fixed to the point where I can play it without seeing bugs that are really obvious.
Reply #18 Top
How could they make the best offer when no one else made an offer.


Maybe it was "secret?" And why make an offer for revenge to the entity that you want revenge on?

Not a bug. A nice feature rather that keeps players on their toes.
Reply #19 Top
And I wanted to know if it is a bug or a deliberate feature, but when a tiny custom military ship with 1 laser is in the viscinity of a military starbase with all basic protection and all basic attack support it only gives plus 1 laser and plus 1 sniper turret attack, but my small design ship gets all the protection and all the attack bonus.


As mentioned in another thread, in order for a ship to get a defensive bonus from a starbase they must first have a defensive bonus of some kind - any kind. The default Star Furies and the like do not have a defense to start out with so they get no bonus from a military starbase. The same is true for attack bonuses.
Reply #20 Top
I would like to comment on the Good/Evil/Neutral tech trees. To what I have witnessed the Good and Neutral ones seem to have the most issues though. There are many additional techs for both however, none seem to have any buildings or other ship parts. As far as the evil goes it seems fine but, I cannot be sure if I am not missing anything.

One more thing. I have also noticed that the stats area, where it compares your stats with everyone else, I swear that the wrong info is somehow compiled. I mean out of all of the categories I had 1rst on almost all and somehow my overall rating was 16th. I did not really see how that was possible when I was clearly leading the game.

PS: Bugs suck however, even despite the many that I deal with everyday this game is still great!

PSS: Any Idea when the latest patch will be out???
Reply #21 Top
Malichi, I think that is judges military strength somewhat higher than it should. I often have a negligiable military till end game or I am attacked, so it ranks my as a peon. Soon as somebody thinks to snack on me, however, my thriving economy switches to military and I generally buttrally the opposition in just a few turns of war. And, a funny thing, often times the AI you are fighting will say things like...'Ah, hey, maybe it was a mistake to...ah...try and include you in our...eh, empire...um, we were just kidding!'.

I love that.
Reply #22 Top
The AI also talks about your potential military. I had the Korx attack me saying that while they respected my potential military - it was just that "potential".

This is because my tech was much higher than theirs but I hadn't built any ships beyond the first defender.

I had a serious economy going though and switched it to full on military production and by the time their ships arrived they were asking me for peace.
Reply #23 Top
The AI also talks about your potential military. I had the Korx attack me saying that while they respected my potential military - it was just that "potential".


That happened to me yesterday. One of the AI opponents refused to trade military tech due to my "already powerful military". Except in my case I didn't have ANY military, not one ship. Military textboooks maybe, but no hardware.
Reply #24 Top
im not a programer or am rich in computer knowledge so im sorry fer calling them bugs so it was just a thought that that is what they are called my mistake just seems alot of probs with the game i like the cgame but with all the crashing and debuging and erroror report messages it gets on my nervers. nothing worse than playing a game and getting into it for hours and then suddenly buttons stop working or game crashs or haveing to reboot your box all the time to get the buttons to operate agine ya can see why im abit irratated wouldnt you be? but the have been some updated downloads so that is a good thing and ya right it can only get better after they work the probs ut.
sarg7714/MtO Retread
Reply #25 Top
0nce agineeeeeeeeeeeee! crashs in the middle of a good game ! whyyyyyyyyyyy does this keep happening this is really irattating, why does this keep happening i know i dont have a top of the line rig but its a good one , how come you guys dont fix this suff ? it crasdhs to a debug and error report message this really sucks! i cant count the number of time this same thing happens all the time totaly ruining the game! whats the matter yall aint getting paid good enough so ya let the customer pay the price ! this is pretty darn weak! yall need to get your dang ducks in order here and fix the stuff! i still would not advise a person to buy this game yet ,still wat to buggy!

sarg7714/MtO Retread ps and whats with this stupid run time error crap do you want to debug garbage, when trying to post a message? man yall gota get squared away this is totaly unexceptable your boss let all these problems get by???? man this bad yall on the verg of relly sucking!!!!!!!!!!!